08-13-2004, 05:43 PM
Quote:While it's nice that they'll go until canceled, it's going to be annoying to only have one work at a time. That means my Warrior who does both Herbalism and Mining will have to choose which thing to search for at any given time. It seems like a kind of unnatural restriction. Perhaps it is just something they had to do to implement it, but it's going to make some tradeskilling more annoying.Well, isn't that a pain. Undead Tracking/Sense Undead isn't in the same league as Herb Finding and Mineral Finding.
Basically nullifies Undead/Beast/etc Tracking for all but very particular circumstances, like say, sensing undeads in certain graveyards with named mobs. And yeah, mineral and herb finding will become a big fat pain. Running through a forest, only to switch find herbs/minerals every few seconds. Bleh... I'd rather refresh every few minutes rather than refresh every couple of seconds.
"Yay! We did it!"
"Who are you?"
"Um, uh... just ... a guy." *flee*
"Who are you?"
"Um, uh... just ... a guy." *flee*