08-15-2006, 06:33 PM
Quote:Only it's nothing like that from what I've seen. The difficulty is for the new lower level (60-64) instances and it's based on player level.
Either I'm heavily confused or you are.
... You must not know what most of us are like if you're actually saying this is a good thing. You want to start an arms race where the first to 70 win and get a raid spot? Can't log out ... Bolty is two bubbles ahead of me!. Right, that's exactly the atmosphere I want in my raid group.
Every "superguild" that formed on my server by the first group of 60s to start filling raids died. Every single one. It took the ones alliance side only a few months at most, and the only one horde side to last more than a year recently disbanded. Members > Loot, and I'm not going to partake in some stupid race that'll shatter friendships and abandon people who can only spend 10-15 hours a week on this game instead of 40 just to get an item a few months quicker then have it all fall apart.
I love the imagery... I'm not arguing that the grind effect is a good thing, I'm instead arguing that the concerns current guilds have over how to restructure (including already arguing over who will be booted) are moot because those problems won't have to be faced due to the larger damaging effect of the grind.
As for the difficulty level, we are likely both heavily confused. lol. There is conflicting information, but the most detailed is this statement from the EU press tour:
"A new feature is the difficulty settings and the group leader can select between five modes, of "easily" to "super+heavily". Loot is also variable depending on the degree of difficulty you underatle. The harder the difficulty, the better the loot."
Contradicting this (perhaps) from the 1up article is this quote:
"The loot will scale with the level of difficulty selected for the zone (that level of difficulty is related to the level of the players involved)."
I *hope* that the first is correct and that a difficulty slider is implemented. The latter actually implies both, the non-parenthetical states 'selected', the parenthetical states level.
-Kershner