05-11-2006, 04:43 PM
Arnulf,May 11 2006, 07:49 AM Wrote:This is an excerpt from Chapter 1 of the World of Warcraft history:
Sargeras and the Betrayal Wrote:The eredar, an insidious race of devilish sorcerers, used their warlock magics to invade and enslave a number of worlds. The indigenous races of those worlds were mutated by the eredar's malevolent powers and turned into demons themselves. Though Sargeras' nearly limitless powers were more than enough to defeat the vile eredar, he was greatly troubled by the creatures' corruption and all-consuming evil. Incapable of fathoming such depravity, the great Titan began to slip into a brooding depression. Despite his growing unease, Sargeras rid the universe of the warlocks by trapping them within a corner of the Twisting Nether.Link.
Concerning the new race and its foundation in the Warcraft universe.
My first reaction was: "This won't do, back to the drawing board!"
I have played Warcraft II and its expansion, Beyond the Dark Portal. Never have played Warcraft: Orcs and Humans, though. I enjoyed it back then, when C&C Tiberian Dawn was also a big hit. (And I have played that, too.) The Warcraft story was raw and funny at the same time. I didn't pay it much heed, though. Oldmandennis, I think you can still get both WC2 and its expansion in the battle.net edition.
When WC3 came I thought the night elves to be a poorly crafted plot twist. However it played out better than I thought it would. I enjoyed playing WC3 and following its storyline. Also the expansion was great. And in hindsight it all works quite well together. I have to give credit to Blizzard how they added bits and pieces to the Warcraft universe and managed to keep it together as a whole.
There are sometimes conflicting pieces that jar the whole picture. For example, Deathwing, the big black mean dragon introduced in the WC2 expansion, was originally one of the five aspects of Azeroth. Yet he was located on Draenor in the expansion. I still have the old manuals from the games, and it is entertaining to compare their contents with the "official" lore. I also started to read all the Warcraft related fiction. I especially liked "The Last Guardian" by Jeff Grubb. For someone who has played WC2 almost ten years ago that is some unique experience.
Anyway, the expansion is still far off. And I expect the release date to be pushed back at least once. I will give Blizzard the benefit of doubt what they'll make out of it. The Warcraft universe was always evolving with each new game and each new expansion that got released. I think that developers who take an existing franchise like Warhammer or D&D have a much harder job to fit it all together. Whereas Blizzard has full control over their own stuff. They could even rewrite it completely. Although I think that is very unlikely.
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To be honest, Arnulf, I have no idea how the post related to mine. I was not dicussing anything concerning the lore behind the Eredar. I was just saying that the in-game books may not be the entire truth, so *in general* I don't feel they should be fully trusted when it comes to lore.
Stormrage
Raelynn - Gnome Warlock - Herbalism/Alchemy
Markuun - Tauren Shaman - Skinning/Leatherworking
Aredead - Undead Mage - Tailoring/Enchanting
Dethecus
Gutzmek - Orc Shaman - Skinning/Leatherworking
Raelynn - Gnome Warlock - Herbalism/Alchemy
Markuun - Tauren Shaman - Skinning/Leatherworking
Aredead - Undead Mage - Tailoring/Enchanting
Dethecus
Gutzmek - Orc Shaman - Skinning/Leatherworking