07-12-2005, 03:29 PM
So several Lurkers have heard part of the tale of the now somewhat infamous Drakkisath blood run on Sunday July 10th. I'm not the greatest story teller and I have no screen shots :( but I will try to relay the story as best I can.
We assemble a group. We have 13 Lurkers in it, including the retired Boltress. We fill the last two spots with a couple of folks from The Basin: Alamanda a priest and Yukiko a paladin. It wasn't more than about 15 seconds after we filled the slots that TheDragoon comes online with Silverflail. Bolty, who was only along because we needed the healers, decides that he will step down for Silverflail since he really has no desire to play Boltress at all and Silverflail wanted to go.
So we are set. We have one warrior, 2 paladins, 3 priest, 3 mages, a warlock, 4 hunters and 1 rogue. We feel pretty confident with that group, plenty of CC, AoE, healing, tanking, and DPS.
We really have very little incident getting to Drakk. It was my first time in 6 runs where I was pulling the instance, though I had been the main tank with a different puller a couple of times before. We AoE'd the heck out of the early rooms (the only way I want to do them anymore if we can I think it is actually safer than CC on them if you can do it). Everyone seemed to be having fun and we made good time.
We had no problems on the Rend event no early jumpers, nothing like that.
So we get to Drakk. The plan is a tried and true one that has worked well for us. An off tank on one of the guards, chain fear on the other after a hunter shoots it so that the fearer has time to deal with a resist and 2 tanks on Drakk to hold containment on conflagerations. Kill the tanked guard, kill the feared guard, then kill Drakk. We start the battle. Things are going great. Yukiko pulls the one guard out. Gnolack and Sharanna hold Drakk in his alcove. Lissanna pulls the other guard, Arethor fears it. Celethirian, Starsong, Mio, Sabramage, Littledude, Rylea, and Ramala pour on the DPS. Aleri and Silverflail keep the healing going.
Gnolack gets conflagged. Sharanna picks up the tanking Drakk doesn't move. I'm not positive here, but I think Sharanna got conflagged and Drakk moved out some. Gnolack was able to get him and pull him back to the alcove before any real damage was done. This is where I think our biggest mistake happened. Sharanna and Gnolack ended up both standing right by the head because of pulling the breakout back. I think the first guard was burned down and the second was being chewed at this point, but I'm not sure. Gnolack is short so I pretty much had a screen full of Drakk and/or walls. Drakk does an AoE that burns the heck out of Sharanna and Gnolack and they die at the same time.
I really might have some of this timing off please correct me if I do. I also don't know when or how the 2nd guard died.
Drakk rampages, Aleri goes down fast since she was healing Gnolack. Silverflail dies next. Yukiko grabs Drakk. Sharanna has a soulstone and comes back up to rez Gnolack and others. It's a no go because Sharanna is in combat when she comes back. I think Alamanda had connection issues or wasn't running CTRaid or something because her mana bar was full but heals weren't going out. Sharanna tries to heal but can't keep it up. Yukiko dies and Sharanna dies again. Alamanda dies.
We now have no rezzers alive, but we have a warlock up, so a corpse run and summons can bring us all back if we need it. Massive kiting in going on, I don't have a view of all the battle because I was near the corner of the alcove but we lose a few more people (I'm not sure who anymore), but it looks like Drakk is going to die, we have enough mobile fire power to finish it up. Drakk is at the point of a dying if you look at him funny and he manages to kill Arethor. Our warlock is down. Drakk dies pretty much at the same time.
OK so we have no rezzers, we have no soulstone, we have no summoner. But wait we have two living engineers with jumper cables! Try one, fail. Try two fail.
Oh well we think, there are people who need blood who are alive. Let them check the corpse. The loot is Lightforge chest, and Draconian Deflector. Tal has been looking for Lightforge chest for months. Gnolack and Yukiko both really want Draconian Deflector. There are people that still need blood that are dead and only 2 were looted, there could be two more!
So, what can we do? We have enough dead fire power to fight through the respawn pats and groups. Sabramage volunteers to hold open the corpse. Lissanna heads back to see how far spawns have come back. It's clear all the way from the Rookery to Drakk! Hooray, lets run. Ghosts zipping everywhere. We get in and get enough people up and start doing some of the easy early pulls while the rest are running in.
We get to the door by the rooms with all the orcs, it is still open. We go through and pull the group at the top of the ramp. One of the late arrivers pulls one of the orc rooms in on us, it happens very likely lagging as all the other players were loaded in, I see that all the time, I get little half second pauses when someone zone in the instace, so whatever, we do manage to kill them all and keep a rezzer up so we recover and move on.
We get to the rookery there is Lissanna standing and waiting. We run to meet her. Yay we are going to make it. Well it's not so easy. Respawns have started coming in. We have to do the fights on the ledge above the rookery again. Not a problem. Well I make a mistake with Gnolack. We are trying to move fast it was my first time pulling. I pull the right dragon guard at the top of the ramp not the left one so I get all the orcs that I can't see and forgot about. We fight through it. I call for an extra sheep a few times forgetting Saramage is holding a corpse open with a virtual cockroach crawling all over her!
We get up to the ledge in above the Rend event. A hunter jumps but had forgotten to put the pet away, not a problem cries of Feign Death are heard on Teamspeak. But then it's really too late dragonkin spawn on our heads! A pet has started running the long way and waking things up. Aleri tries to back up as far as she can so a Divine Intervention can get thrown on her for a recovery. But the paladin and everyone else is getting pounded and the DI goes on before Aleri can get enough distance, but the paladin threw it up just before they went down so we did what we could. We all die. Aleri sits in her bubble and watches as the mobs start racing back to their homes. One of the homes is on her head. Bubble bursts, Aleri dies too.
The ghosts start running again. We get back in, we kill the respawns. We jump down we run to Drakk. Yukiko and Gnolack roll on the shield. Yukiko wins. Sharanna gets her lightforge armor. There is no more blood.
So that is the tale as seen by Gnolack the crazy gnome warrior. There are parts that I missed I'm sure but I think I have the core covered. So if you hear a Lurker talk about it, this is the tale they are refering too. I'm already looking back on it with fond memories. Kind of like I look back at boot camp with fond memories. It sucked at the time, I don't want to do it again, but there was some character built with it. :)
We assemble a group. We have 13 Lurkers in it, including the retired Boltress. We fill the last two spots with a couple of folks from The Basin: Alamanda a priest and Yukiko a paladin. It wasn't more than about 15 seconds after we filled the slots that TheDragoon comes online with Silverflail. Bolty, who was only along because we needed the healers, decides that he will step down for Silverflail since he really has no desire to play Boltress at all and Silverflail wanted to go.
So we are set. We have one warrior, 2 paladins, 3 priest, 3 mages, a warlock, 4 hunters and 1 rogue. We feel pretty confident with that group, plenty of CC, AoE, healing, tanking, and DPS.
We really have very little incident getting to Drakk. It was my first time in 6 runs where I was pulling the instance, though I had been the main tank with a different puller a couple of times before. We AoE'd the heck out of the early rooms (the only way I want to do them anymore if we can I think it is actually safer than CC on them if you can do it). Everyone seemed to be having fun and we made good time.
We had no problems on the Rend event no early jumpers, nothing like that.
So we get to Drakk. The plan is a tried and true one that has worked well for us. An off tank on one of the guards, chain fear on the other after a hunter shoots it so that the fearer has time to deal with a resist and 2 tanks on Drakk to hold containment on conflagerations. Kill the tanked guard, kill the feared guard, then kill Drakk. We start the battle. Things are going great. Yukiko pulls the one guard out. Gnolack and Sharanna hold Drakk in his alcove. Lissanna pulls the other guard, Arethor fears it. Celethirian, Starsong, Mio, Sabramage, Littledude, Rylea, and Ramala pour on the DPS. Aleri and Silverflail keep the healing going.
Gnolack gets conflagged. Sharanna picks up the tanking Drakk doesn't move. I'm not positive here, but I think Sharanna got conflagged and Drakk moved out some. Gnolack was able to get him and pull him back to the alcove before any real damage was done. This is where I think our biggest mistake happened. Sharanna and Gnolack ended up both standing right by the head because of pulling the breakout back. I think the first guard was burned down and the second was being chewed at this point, but I'm not sure. Gnolack is short so I pretty much had a screen full of Drakk and/or walls. Drakk does an AoE that burns the heck out of Sharanna and Gnolack and they die at the same time.
I really might have some of this timing off please correct me if I do. I also don't know when or how the 2nd guard died.
Drakk rampages, Aleri goes down fast since she was healing Gnolack. Silverflail dies next. Yukiko grabs Drakk. Sharanna has a soulstone and comes back up to rez Gnolack and others. It's a no go because Sharanna is in combat when she comes back. I think Alamanda had connection issues or wasn't running CTRaid or something because her mana bar was full but heals weren't going out. Sharanna tries to heal but can't keep it up. Yukiko dies and Sharanna dies again. Alamanda dies.
We now have no rezzers alive, but we have a warlock up, so a corpse run and summons can bring us all back if we need it. Massive kiting in going on, I don't have a view of all the battle because I was near the corner of the alcove but we lose a few more people (I'm not sure who anymore), but it looks like Drakk is going to die, we have enough mobile fire power to finish it up. Drakk is at the point of a dying if you look at him funny and he manages to kill Arethor. Our warlock is down. Drakk dies pretty much at the same time.
OK so we have no rezzers, we have no soulstone, we have no summoner. But wait we have two living engineers with jumper cables! Try one, fail. Try two fail.
Oh well we think, there are people who need blood who are alive. Let them check the corpse. The loot is Lightforge chest, and Draconian Deflector. Tal has been looking for Lightforge chest for months. Gnolack and Yukiko both really want Draconian Deflector. There are people that still need blood that are dead and only 2 were looted, there could be two more!
So, what can we do? We have enough dead fire power to fight through the respawn pats and groups. Sabramage volunteers to hold open the corpse. Lissanna heads back to see how far spawns have come back. It's clear all the way from the Rookery to Drakk! Hooray, lets run. Ghosts zipping everywhere. We get in and get enough people up and start doing some of the easy early pulls while the rest are running in.
We get to the door by the rooms with all the orcs, it is still open. We go through and pull the group at the top of the ramp. One of the late arrivers pulls one of the orc rooms in on us, it happens very likely lagging as all the other players were loaded in, I see that all the time, I get little half second pauses when someone zone in the instace, so whatever, we do manage to kill them all and keep a rezzer up so we recover and move on.
We get to the rookery there is Lissanna standing and waiting. We run to meet her. Yay we are going to make it. Well it's not so easy. Respawns have started coming in. We have to do the fights on the ledge above the rookery again. Not a problem. Well I make a mistake with Gnolack. We are trying to move fast it was my first time pulling. I pull the right dragon guard at the top of the ramp not the left one so I get all the orcs that I can't see and forgot about. We fight through it. I call for an extra sheep a few times forgetting Saramage is holding a corpse open with a virtual cockroach crawling all over her!
We get up to the ledge in above the Rend event. A hunter jumps but had forgotten to put the pet away, not a problem cries of Feign Death are heard on Teamspeak. But then it's really too late dragonkin spawn on our heads! A pet has started running the long way and waking things up. Aleri tries to back up as far as she can so a Divine Intervention can get thrown on her for a recovery. But the paladin and everyone else is getting pounded and the DI goes on before Aleri can get enough distance, but the paladin threw it up just before they went down so we did what we could. We all die. Aleri sits in her bubble and watches as the mobs start racing back to their homes. One of the homes is on her head. Bubble bursts, Aleri dies too.
The ghosts start running again. We get back in, we kill the respawns. We jump down we run to Drakk. Yukiko and Gnolack roll on the shield. Yukiko wins. Sharanna gets her lightforge armor. There is no more blood.
So that is the tale as seen by Gnolack the crazy gnome warrior. There are parts that I missed I'm sure but I think I have the core covered. So if you hear a Lurker talk about it, this is the tale they are refering too. I'm already looking back on it with fond memories. Kind of like I look back at boot camp with fond memories. It sucked at the time, I don't want to do it again, but there was some character built with it. :)
---
It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.