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Quote:This game blows my mind. Anyone sprung for the deluxe version yet?
I dropped the $10 on it a while ago. Some of the user created levels are amazingly hard, and creative. If you have the cash to spare I recommend it.
Delgorasha of <The Basin> on Tichondrius Un-re-retired
Delcanan of <First File> on Runetotem
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Posts: 456
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Here's a nice simple solution to full up using the big ball:
http://FantasticContraption.com/?designId=3408799
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~Not all who wander are lost...~
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10-23-2008, 03:26 PM
(This post was last modified: 10-23-2008, 07:41 PM by roguebanshee.)
Quote:Anyone else solve Back and Forth?
My version Fixd
Hugs are good, but smashing is better! - Clarence<!--sizec--><!--/sizec-->
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Quote:My version
Your version is the same as the Langolier posted. Makes me think you didn't copy/paste it correctly.
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Quote:Your second and third solutions are just amazing.
I must admit that the third one didn't start as my own. A friend linked me a version she was working on that wasn't working. I went "I bet I can get that idea to work!" removed a couple bits from hers, changed a couple wheel types, adjusted some angles, and thus you have my third solution. I'm actually discovering that it is great fun to take non-working ideas and fix them. I tend to find that when I am presented with a blank slate I go certain predictable routes. So being supplied with a route that I wouldn't have taken and then making it work is rather enjoyable. It isn't even the fixing so much as it is being forced down specific paths that I might not have taken otherwise. An example would be that third one where the goal was to use a funnel system to push the ball through to the finish.