Magic Restistance in Nightmare mode
#1
I have just completed Diablo II v1.09 on Normal mode, been accorded the title "Slayer", and started in Nightmare mode.

After playing for a while, just finished rescuing Deckard Cain, I noticed all my resistances are sitting at -30 when all magic items are removed from person and pack.

Any clues as to what has happened? Is the "normal for nightmare"?

TIA!
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#2
Hail Dr Shred,

In Nightmare difficulty, your resistances are penalised by 50 percentage points; in Hell difficulty it's 100. Therefore, you now need 125% resistance for MAX, and 175% in Hell difficulty. Nasty, eh?

PS When I tried to reply, I was hit with some anti-spamming restriction for posting too much too quickly. Come on Bolty, you know I'm not REALLY a spammer ;)
May the wind pick up your heels and your sword strike true.
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#3
It's a 40% deficit in Nightmare, not 50. :P

Dr Shred: This also applies to Poison duration, so you'll find that poison lasts longer too.

Also Magic Damage (bone spirit etc. ) and Physical Damage are not subject to the penalty.
Heed the Song of Battle and Unsheath the Blades of War
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#4
Whether it's 40% or 50% at least it's not some mysterious bug, problem with my charcter file, etc.

Thanks for the help! :D
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#5
Hail WarBlade,

Check out my characters: it's a high negative resistance in all cases, irregardless of the actual reduction. Besides, 50% would make more sense than 40%: half the Hell penalty :P Oh well, I'll try to remember this time ;)
May the wind pick up your heels and your sword strike true.
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#6
Dr Shred,Mar 11 2003, 04:03 PM Wrote:Whether it's 40% or 50% at least it's not some mysterious bug, problem with my charcter file, etc.

Thanks for the help! :D
Gives you +10 resist all. Did you factor that in?
Don't worry. You won't feel a thing...until I jam this down your throat!
-Dr. Nick Riviera

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