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Magic Restistance in Nightmare mode - Dr Shred - 03-11-2003

I have just completed Diablo II v1.09 on Normal mode, been accorded the title "Slayer", and started in Nightmare mode.

After playing for a while, just finished rescuing Deckard Cain, I noticed all my resistances are sitting at -30 when all magic items are removed from person and pack.

Any clues as to what has happened? Is the "normal for nightmare"?

TIA!


Magic Restistance in Nightmare mode - Elric of Grans - 03-11-2003

Hail Dr Shred,

In Nightmare difficulty, your resistances are penalised by 50 percentage points; in Hell difficulty it's 100. Therefore, you now need 125% resistance for MAX, and 175% in Hell difficulty. Nasty, eh?

PS When I tried to reply, I was hit with some anti-spamming restriction for posting too much too quickly. Come on Bolty, you know I'm not REALLY a spammer ;)


Magic Restistance in Nightmare mode - WarBlade - 03-11-2003

It's a 40% deficit in Nightmare, not 50. :P

Dr Shred: This also applies to Poison duration, so you'll find that poison lasts longer too.

Also Magic Damage (bone spirit etc. ) and Physical Damage are not subject to the penalty.


Magic Restistance in Nightmare mode - Dr Shred - 03-11-2003

Whether it's 40% or 50% at least it's not some mysterious bug, problem with my charcter file, etc.

Thanks for the help! :D


Magic Restistance in Nightmare mode - Elric of Grans - 03-11-2003

Hail WarBlade,

Check out my characters: it's a high negative resistance in all cases, irregardless of the actual reduction. Besides, 50% would make more sense than 40%: half the Hell penalty :P Oh well, I'll try to remember this time ;)


Magic Restistance in Nightmare mode - Striker - 03-12-2003

Dr Shred,Mar 11 2003, 04:03 PM Wrote:Whether it's 40% or 50% at least it's not some mysterious bug, problem with my charcter file, etc.

Thanks for the help! :D
Gives you +10 resist all. Did you factor that in?