Advice on Spellcaster Necro build
#2
Bonecasters are exceptionally easy to build.

Try to look at the right and middle hand of the Poison and Bone tree. You will discover that all of the skills except Bone Armor and Corpse Explosion seem to synergize each other. Especially Bone Wall and Bone Prison seems to affect almost the entire bone tree.

The usual choice is to max Bone Spear, Bone Spirit, Bone Wall and Bone Prison. This will give you two very powerful magical attacks and two very powerful crowd control skills and you Bone Armor will still be cool even though it only gets it's power from synergies.

The finishing touch is to whack some points into the last synergy: Teeth. It is even semiuseful as an attack in it's own right when it got all those synergies.

But besides bone spells you probably want a few utility spells. You mentioned the Golem already. I would suggest a Clay Golem. It does next to no damage, but it is tough, cheap to recast and slows the enemies it hits, making it perfect for tying up bothersome bosses. You really only need 1 point in it and 1 point in Golem Mastery.

And you want curses. Both to aid any comrades as well as to protect yourself. The neat thing with curses is that they very often require very few points. For many curses the only thing determined by the points value is the duration and radius.

The curse that will help you most is Decrepify that will greatly reduce the enemies offensive capabilities as well as making them easier to manage with the slow effect. Attract can also be nifty by forming large dense packs for easy spearing. Dim Vision could also be useful, but it requires a few more points to be worth anything. Besides, you got Bone Walls to stop any incoming missile fire.

Both Teeth, Bone Spirit and Bone Spear are "spammable" which means they got no "timer" and can be cast in quick succession. Thus Faster Cast Rate does wonders for a Bonecaster. It is along with +skills some of your most important skills. Things that gives you mana are also useful, especially if they increase your mana by a percentage.

Regarding your energy stat I am a bit ambivalent. At one point Energy is a rather sad stat. The only thing it gives you are mana points and it doesn't really protect you in any way, neither does it aid your skills. Therefore you should not go overboard here, but unless you got tons of good +mana equipment you'll probably want a little investment here. I think 50-70 is a good value to shoot for.

Strength is of course only used for item requirements.
Dexterity is a matter of whether you want to have a high block rating with your shield or not.
And Life should take all the rest. In 1.10 things can kill you pretty fast in the later parts of the game.
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Messages In This Thread
Advice on Spellcaster Necro build - by Ajax - 08-03-2004, 07:28 AM
Advice on Spellcaster Necro build - by Little Faith - 08-03-2004, 01:09 PM
Advice on Spellcaster Necro build - by Brasslock - 08-04-2004, 01:38 AM
Advice on Spellcaster Necro build - by Wyrm - 08-04-2004, 06:20 AM
Advice on Spellcaster Necro build - by Hulk - 08-05-2004, 09:14 AM
Advice on Spellcaster Necro build - by neod - 08-07-2004, 08:18 AM
Advice on Spellcaster Necro build - by neod - 08-07-2004, 02:41 PM

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