Hellfire Patch v1.02.A5: Classic HF with less bugs and more polish!
(03-06-2021, 09:22 AM)Predator Wrote: Would it be compatible with this patch (v1.02.A5 Hellfire)?
It is able to use the MPQ files from this mod. But since we have the same goal, but with a different approach, we probably have many of the same features and would probably strive to implement the same fixes.

(03-06-2021, 09:22 AM)Predator Wrote: What are exactly the changes with DevilutionX mod?

Version 1.1.0 contains the following:

### Features
- Native 32/64 bit support for Windows XP - 10, macOS, Linux, Nintendo 3DS, Switch, PS Vita and a bunch of other systems.
- Scroll wheel support
- Upscaling, Integerscaling, Widescreen, Windowed (alt+enter), Unlocked render fps
- Gamepad support
- Escape all moview with ESC
- Skip logo and start up splash with -n
- Faster loading
- Adjustable game speed
- Multiplayer via TCP/IP (only host needs an open port)

### Original Diablo bugs
- Fixed a large number of rare stability issues from the original game
- Correctly take open panels into account when casting spells
- Fix sound some times being muted after Diablo dies
- Fix belt not working correctly when holding shift on *non-*us keyboard layouts
- Fix some monsters AC and to-hit values on Nightmare/Hell ending up as 0
- Fix player base block resetting to 0 after loading a save game
- Correctly render trees in front of the player
- Fully render sprites that are larger than the floor tiles
- Fix objects disappearing when walking on the opposite wall
- Duping via belt has been fixed
- Other players show on map
- Correctly detect if the mouse is clicking the world or UI
- Minor typography corrections
- Unbroken lines in automap
- Correctly align the inventory slots
- A slew of crash and stability fixes
- Make life easier for modders (mpq not required)

See here for a full list: https://github.com/diasurgical/devilutionX/releases

1.2.0 is almost ready, the list of fixes is probably just as long, I haven't written a chance log yet, but off my head, the major changes will be:

### Changes
- Hellfire support, Shareware support
- All fixes from Diablo 1.04 - 1.09 applied to Hellfire (Mana Shield and lots more, save games are not locked to the system and are not in the Windows folder)
- All fixes from Hellfire 1.01 applied to Diablo (Gharbad now drops the item when killed by a golem, etc)
- Stash
- Enemy health bar (optional)
- XP bar (optional)
- Auto pickup gold (optional)
- Save spell hotkeys
- XP not being shared in some cases
- Auto equip picked up items (optional?)
- Friendly fire can be disabled
- Adria not correctly evaluates if you have room for items when purchasing
- Fix Valor quest not working in some cases
- Portal appearing on the wrong level when in the level of a quest
- Lazarus getting stuck in his chamber
- Items disappearing if in cursor on level change
- Preserve cursor position when selling/buying
- Match scroll speed to narration length
- Walk sounds can be enabled/disabled
- High-quality transparency
- Can jog in Diablo
- Bard/Barbarian in Diablo
- Scavenger/grave digger no longer lose health when trying to heal
- A bunch of issues with lighting (tracking monsters, not updating, not changing, changing incorrectly)
- Load Diablo save games in hellfire (and vice versa) without losing items or game state
- A couple of surprises
- And lots of things I don't remember atm.

Also, things that we plan to do before release: https://github.com/diasurgical/devilutionX/milestone/4
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Messages In This Thread
A5 progress update - by Belix - 02-02-2015, 09:28 AM
RE: Hellfire Patch v1.02.A5: Classic HF with less bugs and more polish! - by AJenbo - 03-06-2021, 07:39 PM

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