Why Dex-based classes are terrible.
#6
My point is that there's nothing wrong with dex scaling. At no point will dex give less mitigation than str/int (averaged over time), it's just that said mitigation is unreliable when enemies can five or six shot you, because the chance of getting a series of unlucky rolls becomes significant.
Reply


Messages In This Thread
RE: Why Dex-based classes are terrible. - by Athenau - 06-30-2012, 05:32 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)