07-05-2003, 08:02 PM
At some point, Double Swing goes to 0 mana cost. On my test char, that has level 20 skills, it's 0 mana to Double Swing. and, on a new one, it reduces each level, but i haven't played my new one far enough to tell how many points it takes to get to 0.
Since Frenzy gets damage from Double Swing, that's now two reasons for a dual-wielder to dump some points in it in the early game....
Since Frenzy gets damage from Double Swing, that's now two reasons for a dual-wielder to dump some points in it in the early game....
--Mav