07-04-2003, 09:22 PM
Bolty,Jul 4 2003, 02:40 PM Wrote:And it looks like Corpse Explosion scaling is BACK, but I'm not sure if it's still base damage x number of players as in the early days.Might be so. There is a new difficulty modifier now for the Corpse Explosion.
MonsterCEDamagePercent
50 =normal
35 =nightmare
20 =hell
This would help to keep the skill under control without forcing it to almost impotence in an 8 player game as was the case in 1.09.