10-12-2005, 09:26 PM
I'm currently running around with my new 32 Feral Combat / 11 Restoration / 8 Balance build, and it really rocks compared to what a Feral Druid could dish out DPS-wise before patch 1.8. Grinding similar and 1-3 lower level mobs has changed from "feels like pulling teeth" to "enjoyable experience". Due to the larger Mana pool and better Hitpoints (5/5 Heart of the Wild), and the overall much better DPS, the downtime between fights in Bear/Cat/Caster form has become almost negligible. My gear has lots of bonuses to Stamina/Intellect or Intellect/Spirit (of the Eagle/Owl, Ironfeather set) and Crit chance/AR (Devilsaur set), and I'm always using the fantastic buff from an Elixir of the Mongoose (on top of Improved Mark of the Wild), but I think that you should get almost comparable results with weaker gear. Good job so far from Blizzard on the Druid, at least on the Feral spec :)
"Man only plays when in the full meaning of the word he is a man, and he is only completely a man when he plays." -- Friedrich von Schiller