10-25-2005, 09:26 PM
Gnollguy,Oct 25 2005, 09:52 AM Wrote:I know we don't want to get into a how much better does a restoration druid heal but really my thoughts are a 1.8 feral/restoration druid heals about as well a 1.7 restoration druid did in raid situations.[right][snapback]93104[/snapback][/right]Innervate.
It's not so much for the Druids, but when you perform a healer rotation starting with:
1) Priest heals with minor healing by Druid
2) Priest runs out of mana
3) Druid innervates Priest
4) Druid takes over healing and gets to 50% mana or so
5) Priest, now back to full mana, resumes major healing duty
You can go on and on and on and on and on and on and on like this. Haven't had the opportunity to test it for a long enough timeframe, but I bet this combo could keep going long enough to get another innervate cooldown (6 minutes). It depends on many factors, of course, due to equipment on both the healers and the tank, but MAN can this combo heal a long time.
This is the crux of the resto-spec for the Druid. Working as a team, it's a far better spec than feral. If a Druid's the only healer, then yes I agree it's a toss-up. Is it fair to Druids that they have pressure to put 31 points into a talent tree to get a spell that benefits another player (Priests) more than themselves? Yeah, but that's how it is - don't blame me, blame Blizzard.
-Bolty
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