08-18-2005, 09:56 PM
Priests nuke a lot better then Druids (full Balance spec brings a Druid's caster dps up to about equal to an untalented priest). Priests heal somewhere between a lot better and roughly as well as Druids, depending on the relative values you assign Innervate, Flash Heal, Prayer of Healing and PW:S. Priest crowd control also gets a lot more use in instances.
On the other hand, Druids tank and stealth better than Priests.
I don't have a high opinion of the druid Balance talent tree as most of it's talents provide small percentage benefits to spells with a low base. Hopefully the rumored changes in 1.8 will include significant improvements here as well as to the Feral tree; ideally going deep into all three trees should be attractive, as should spreading across all three and not taking any final talent.
Until then, I'll be sticking with my heavy restoration, light feral build.
On the other hand, Druids tank and stealth better than Priests.
I don't have a high opinion of the druid Balance talent tree as most of it's talents provide small percentage benefits to spells with a low base. Hopefully the rumored changes in 1.8 will include significant improvements here as well as to the Feral tree; ideally going deep into all three trees should be attractive, as should spreading across all three and not taking any final talent.
Until then, I'll be sticking with my heavy restoration, light feral build.