07-07-2005, 08:05 PM
A spell has to have a casting time of 3.5 seconds or more to gain the full listed bonus from +spell damage or +healing. The casting time is calculated before any reductions due to talents.
As the casting time decreases, the bonus also scales downward to a minimum of 43% for 1.5 second and instant cast spells.
Heal over time and damage over time spells gain the maximum bonus, but the bonus is spread over each spell "tick".
Chris
As the casting time decreases, the bonus also scales downward to a minimum of 43% for 1.5 second and instant cast spells.
Heal over time and damage over time spells gain the maximum bonus, but the bonus is spread over each spell "tick".
Chris