05-30-2005, 10:57 AM
Small clarification. Are we stalking about venom sting dot or serpent sting stat debuffer? I've been trying to talk about the dot.
Most of the time, yes, especially if they know the instance better than you. The more competent the leadership the better, of course.
While I've saved instances with fear, I've also wiped them too -- but sometimes then I use it when there's nothing else to lose. Its a dangerous spell to use. So's the venom sting, and any dot.
One rule is you always let maximum CC options play out and then warriors pull aggro.
You assume its a single datum. I've had this hunter problem repeatedly. Rogues I've played with have since stopped, because I've been playing with higher quality rogue players. The good hunters I've been playing recently have avoided use of venom sting dots too.
Oh, by universal damage debuff increase, I mean expose armor, sunder, and curse of elements/shadows, which increases damage for everyone. Sunder increases all physical damage, Curse of _lower resist here_ increases all damage of that type.
That's a universal damage increase. Venom sting or any dot debuff by comparison is doing nil damage for the limited debuff slots available.
Brista,May 29 2005, 11:28 PM Wrote:Are they right to tell me that?[right][snapback]78911[/snapback][/right]
Most of the time, yes, especially if they know the instance better than you. The more competent the leadership the better, of course.
While I've saved instances with fear, I've also wiped them too -- but sometimes then I use it when there's nothing else to lose. Its a dangerous spell to use. So's the venom sting, and any dot.
One rule is you always let maximum CC options play out and then warriors pull aggro.
You assume its a single datum. I've had this hunter problem repeatedly. Rogues I've played with have since stopped, because I've been playing with higher quality rogue players. The good hunters I've been playing recently have avoided use of venom sting dots too.
Oh, by universal damage debuff increase, I mean expose armor, sunder, and curse of elements/shadows, which increases damage for everyone. Sunder increases all physical damage, Curse of _lower resist here_ increases all damage of that type.
That's a universal damage increase. Venom sting or any dot debuff by comparison is doing nil damage for the limited debuff slots available.