05-23-2005, 03:34 PM
Thankfully, it's not that bad. Decursive, due to the limitations of the UI system, only casts one Dispel for each button press. It's similar, although much less intelligent, than the CTmod functionality - it spends around 0.1 seconds scanning to find the first person in your raid with a debuff you can cleanse, and then removes it. Not particularly smart coding, but it's seems like it would be better than nothing. There's no long-term effect other than the cooldown from the dispell magic cast.
I won't deny fire resist is useful, but it's not worth giving up a large amount of stats for, particularly if you're not a tank.
Since many of the fire effects you're likely to be hit by are either environmental which get no resist chance (Magmadar's Flame Spit, Geddon's Living Bomb, Garr's Firesworn Self-Destruct) or debuffs which are easier to get dispelled (Soul Burn, Ancient Dread, Impending Doom, Ignite Mana), the extra health to survive often seems more important. Tanks are more likely to get inferno'd or hit by an elemental, which makes it a more beneficial choice for them, but the extra damage reduction is not worth too much of a loss of stamina.
For PvP, resists are a lot more reasonable, but that's because a good many times when you PvP you don't have 6-14 healers staring at your healthbar.
For a timermod, CT_timer seems to be one of the easier to use programs. The readme included in the zipped folder explains how to use it. Hopefully this works in the German Client.
I won't deny fire resist is useful, but it's not worth giving up a large amount of stats for, particularly if you're not a tank.
Since many of the fire effects you're likely to be hit by are either environmental which get no resist chance (Magmadar's Flame Spit, Geddon's Living Bomb, Garr's Firesworn Self-Destruct) or debuffs which are easier to get dispelled (Soul Burn, Ancient Dread, Impending Doom, Ignite Mana), the extra health to survive often seems more important. Tanks are more likely to get inferno'd or hit by an elemental, which makes it a more beneficial choice for them, but the extra damage reduction is not worth too much of a loss of stamina.
For PvP, resists are a lot more reasonable, but that's because a good many times when you PvP you don't have 6-14 healers staring at your healthbar.
For a timermod, CT_timer seems to be one of the easier to use programs. The readme included in the zipped folder explains how to use it. Hopefully this works in the German Client.