04-24-2005, 04:17 PM
I'm on a PvP server, and while I haven't played (studying for AP exams) since the new patch I've seen my brothers on. At level 35 my brother built up about 150 HKs in TM. But I really don't understand why everybody is putting so much effort into the honor system at "low" levels (thirties and forties).
In a way it's made things better because the big HK levels come from focused moves like raiding enemy towns. But on the other hand, it was entirely possible to hunt in Stranglethorn Vale, away from everything, and meet an enemy player and have the unspoken words give a message of "I don't want to kill you." Now you meet an enemy player, and you have to watch your back because you know they're waiting for you to get in a bad position. But I have the last laugh! Unless I'm stunned, I'm never in a bad position. (I love Restoration! Except, when you have full health and are one hit away from killing somebody who is 4+ the game punishes you by making you miss five times in a row.)
In a way it's made things better because the big HK levels come from focused moves like raiding enemy towns. But on the other hand, it was entirely possible to hunt in Stranglethorn Vale, away from everything, and meet an enemy player and have the unspoken words give a message of "I don't want to kill you." Now you meet an enemy player, and you have to watch your back because you know they're waiting for you to get in a bad position. But I have the last laugh! Unless I'm stunned, I'm never in a bad position. (I love Restoration! Except, when you have full health and are one hit away from killing somebody who is 4+ the game punishes you by making you miss five times in a row.)