03-05-2005, 02:39 PM
bkelly1984,Mar 4 2005, 06:19 PM Wrote:Improved Bloodrage â I constantly use Bloodrage to gain aggro. If I have no rage and need to pull a monster, I'll Bloodrage, wait for 10 rage to build, activate a Shield Block, taunt the beast and then use Revenge as soon as it becomes available. With normal Bloodrage, I can Shield Block five seconds after activating Bloodrage. If I put two points into Improved Bloodrage, I could Shield Block two seconds sooner or three seconds after starting my Bloodrage (not considering combat rage generation). I don't imagine there will be a lot of cases where my party member can take three seconds of punishment, but not five. When things go wrong and this is a concern, I should be short-circuiting this cycle and use a rage potion instead. I've passed it over for now thinking it is much better suited for an offensive warrior looking to kill sooner.It sounds like you're using a talent calc which still says improved bloodrage reduces the duration required for the effect. It was changed in a fairly recent patch to reduce hp cost by 50% with two points.
Quote:One-Handed Weapon Specialization (and other damage enhancing skills) â ... For aggro generated directly from damage, I think this skill makes little difference because a defensive stanced warrior with a one handed weapon will never beat a rogue or mage in generating damage aggro. ...Of course you won't generate more aggro than a rogue or a mage from damage aggro, but this skill will help buy your taunts more time. It also stacks with the 5 points you already have in Defiance for 11.5% more aggro. It also has more effect when you use sunder armor which you say you use frequently.
Quote:Now, increasing damage to generate more rage to taunt, revenge, shout and stun seems like a much better idea, but I wonder if I would get a better return on my talent investment going with Anger Management.You have 6 points left, you could stick one in AM and max 1h spec.
Quote:Anger Management â I may still take this skill, but I passed on it since my group and I play on the slow side. If that changes, I'll drop a point here. But I'm also seeing a post from Malakar in this thread that seem to say a warrior in combat with Anger Management will gain rage while doing nothing. If this is true, I will pick up this skill ASAP as it would be like a constant running Bloodrage at one-third the strength. Can someone else confirm this?I got that info from this thread (scroll up and start reading from Lemekim's first post). Shortly after I respec'd my warrior to MS, and picked up AM. You can indeed easily see that you get 23-24 rage from bloodrage.
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