03-03-2005, 04:14 PM
From what I understand, AM is simply a -20% to rage decay in all states. Out of combat, this would be 100% decay, or 80% modified. In combat, it would be 0% decay, or -20% modified. Thus, you're gaining Rage from Rage "decay".
I'd STRONGLY advise against Improved Charge. Charge is useful, but those two points would be MUCH better spent in Improved Overpower, Improved Execute, Improved Intercept, or Improved Berserker Rage.
Improved Charge means you spend two TPs on a skill that (I think, anyway) is somewhat bugged. It also has a painful range factor (making it hard to use in cramped spaces), and it also has that niggling 15 second cooldown, in the event that you're butchering mobs faster than you're charging them.
I'd STRONGLY advise against Improved Charge. Charge is useful, but those two points would be MUCH better spent in Improved Overpower, Improved Execute, Improved Intercept, or Improved Berserker Rage.
Improved Charge means you spend two TPs on a skill that (I think, anyway) is somewhat bugged. It also has a painful range factor (making it hard to use in cramped spaces), and it also has that niggling 15 second cooldown, in the event that you're butchering mobs faster than you're charging them.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.