02-03-2005, 08:02 PM
vor_lord,Feb 3 2005, 01:54 PM Wrote:(however holy shield and consecration are big mana suckers, can you afford to use both, or would it be a situational choice?)
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This is an interesting point and something I have thought a bit about. How does mana flow work for a high level paladin? It seems to me like you are going to be burst casting as opposed to constantly casting so there will be some (short) periods of mana regen during a battle where you are only attacking and not actively casting spells. Might it make sense to actually carry some +spirit gear (as opposed to as much +int) for a paladin in this build? That way you can max your regen during those casting downtimes and be ready to fire that next consecration when necessary. As for Holy Shield, I would expect to use that a bit more situationally so it might not be as much of a drain. If mana is low that would be prime time for me to hit one of my bombs...
The other thought I had with this build was trying to go for some +agility instead of as much +strength. This can increase my chance of proccing my Vengeance (through the crit) and might increase my overall dps. The question is what kind of crit rates can reasonably be acquired at high levels. If I push for +agility it might be possible to get rates approaching those of hunters so I ask them for more input. If I can get my crit rate up to even 10% with a decent speed weapon (2.0 or so) that would mean I can probably keep my Vengeance up about 50% of the time. This seems like it might be very useful but more feedback on reasonable crit rates would be nice.
The other interesting thing is if I look for +spirit and +agility on Plate and lower level (<40) mail I would think it does not have particularly high value. This might make equipping my paladin cheaper and easier in the long run.
Of course now I'm starting to wonder how much I'm off my rocker or if this variant/build would indeed be a force in his own way.
- mjdoom
Stormrage:
Flyndar (60) - Dwarf Priest - Tailoring (300), Enchanting (300)
Minimagi (60) - Gnome Mage - Herbalism (300), Engineering (301)
Galreth (60) - Human Warrior - Blacksmithing (300), Alchemy (300); Critical Mass by name, Lurker in spirit
ArynWindborn (19) - Human Paladin - Mining/Engineering (121)
Flyndar (60) - Dwarf Priest - Tailoring (300), Enchanting (300)
Minimagi (60) - Gnome Mage - Herbalism (300), Engineering (301)
Galreth (60) - Human Warrior - Blacksmithing (300), Alchemy (300); Critical Mass by name, Lurker in spirit
ArynWindborn (19) - Human Paladin - Mining/Engineering (121)