Quest Sharing Implemented!
#12
Quote:While it's nice that they'll go until canceled, it's going to be annoying to only have one work at a time. That means my Warrior who does both Herbalism and Mining will have to choose which thing to search for at any given time. It seems like a kind of unnatural restriction. Perhaps it is just something they had to do to implement it, but it's going to make some tradeskilling more annoying.

Question is though, do you really need find minerals? Mining nodes stick out like sore thumbs and just knowing roughly were to look shows that you really don't need find minerals all that often. OTOH, finding herb nodes can be down right a pain without the skill as you never quite know where an herb node will pop up and some herb nodes look like they should belong as part of the background.
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset

Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Reply


Messages In This Thread
Quest Sharing Implemented! - by Bolty - 08-12-2004, 10:56 AM
Quest Sharing Implemented! - by Cryptic - 08-12-2004, 03:22 PM
Quest Sharing Implemented! - by TaiDaishar - 08-12-2004, 03:32 PM
Quest Sharing Implemented! - by Tal - 08-12-2004, 04:26 PM
Quest Sharing Implemented! - by Roane - 08-12-2004, 04:29 PM
Quest Sharing Implemented! - by Ruvanal - 08-12-2004, 07:18 PM
Quest Sharing Implemented! - by Jini - 08-12-2004, 10:24 PM
Quest Sharing Implemented! - by Saxywoo - 08-13-2004, 07:30 AM
Quest Sharing Implemented! - by TheDragoon - 08-13-2004, 04:00 PM
Quest Sharing Implemented! - by --Pete - 08-13-2004, 05:35 PM
Quest Sharing Implemented! - by JustAGuy - 08-13-2004, 05:43 PM
Quest Sharing Implemented! - by Lissa - 08-14-2004, 12:47 AM
Quest Sharing Implemented! - by --Pete - 08-14-2004, 01:06 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)