02-25-2004, 07:39 PM
My brother pointed out to me that Grub's shots(2 and SS) have a 3 second timer. That is, 3 seconds after initial "impact", they explode, unless the impact happens to be a mobile. This also explains why it's usually better to lob an ss into the hole, rather than rolling.
I don't get as precise as that, Sheep. I just generally estimate stuff, and I'm usually off by about 1/2 a mobile at most, unless I'm sleepy or the wind changes on my turn(and sometimes if it changes in the turn before mine).
I don't get as precise as that, Sheep. I just generally estimate stuff, and I'm usually off by about 1/2 a mobile at most, unless I'm sleepy or the wind changes on my turn(and sometimes if it changes in the turn before mine).