01-20-2004, 06:23 PM
"So I ask again: has anyone ever witnessed this in regular Diablo or Hellfire? It should be pretty obvious for high AC characters, as those should seldom be hit by normal attacks, but very frequently by the Drake's charge (because of the 500% tohit). "
Loaded up my high level warrior and trudged off to Hell in a Hell diff game. Was lucky enough to locate Gold Vipers on 13!
First tests: High AC (285) with shield
Turned my back on said Viper. It charged. No hit; no block; EVER. Secondary swings would sometimes "connect", forcing my character to change facing and block the attack.
Second tests: Low AC(74) with shield (FPM now in backpack)
Turned my back on the viper again. It charged. No hit; no block; EVER.
Secondary swings OFTEN connnected and caused my character to change facing and block the attack.
Third tests: Low AC(34) no shield
Turned my back on the viper again. It charged. No hit; no block; EVER.
Secondary attacks: OUCH!
Seems like you've discovered a bug! Grats!
Attika
PS This was regular Diablo Multiplayer
Loaded up my high level warrior and trudged off to Hell in a Hell diff game. Was lucky enough to locate Gold Vipers on 13!
First tests: High AC (285) with shield
Turned my back on said Viper. It charged. No hit; no block; EVER. Secondary swings would sometimes "connect", forcing my character to change facing and block the attack.
Second tests: Low AC(74) with shield (FPM now in backpack)
Turned my back on the viper again. It charged. No hit; no block; EVER.
Secondary swings OFTEN connnected and caused my character to change facing and block the attack.
Third tests: Low AC(34) no shield
Turned my back on the viper again. It charged. No hit; no block; EVER.
Secondary attacks: OUCH!
Seems like you've discovered a bug! Grats!
Attika
PS This was regular Diablo Multiplayer