Hi,
Is that really true? I would hope that defence would be applied first. I have been meaning to make a tank sorc for a while now. She would specialize in Eshield, Telekenisis, shiver armor, etc. If defense does not matter then ...dang! I would have also made her with max warmth, and TONS of energy.
Also, if the application order was truely,
Then wouldn't the vulpine only be taken from the actual damage done to mana? For example, with level 8 energy shield (55% damage absorbed, and assuming level 0 telekenisis), 45% PDR, and 110% vulpine, you take a hit of 300 physical damage. Is the PDR only applied to the damage that hurts your health? I think so.
Would the damage to you then be: [300*(1.00-0.55)]*(1.00-0.45) damage done to health (74.25 dmg), and [300*(0.55)] damage done to mana (165 dmg)? In this case, methinks the vulpine would heal 110% of 165 damage (the actual damage done to mana).
If it is applied last, then that would be a good thing for the aforementioned example. The character would lose 74.25 health and 165 mana, and then be healed 165*1.10 mana (181.5).
Also, one last thought: When you run out of mana and are hit with Eshield on, does your health take all the beating? I think so.
edit: A thought on the tank sorc:
Ignoring telekenisis: If I put all my stats (other than a few strength) into energy, max warmth, get tons of +skills, +mana, +energy, and vulpine items (nightsmoke, Naj's staff and armor...etc.), I could potentially be immune to physical damage. @ level 40 Eshield, I would only take 5% damage to my health (easily offset by pots), my mana would heal (a lot) from being whacked due to vulpine. Can you say "Lister tank?" Wow.
The only problem with ignoring telekenisis is that elemental attacks would rule my world. Perhaps the 'no points in telekenisis' policy is not necesary if I get enough vulpine. Perhaps the mana heal from vulpine could offset any magic damage I take. I guess I need to test some stuff! :D
Quote:ES comes before EVERYTHING now, but it always came before Vulpine.
Is that really true? I would hope that defence would be applied first. I have been meaning to make a tank sorc for a while now. She would specialize in Eshield, Telekenisis, shiver armor, etc. If defense does not matter then ...dang! I would have also made her with max warmth, and TONS of energy.
Also, if the application order was truely,
Quote:ES -> RESISTS -> VULPINE
Then wouldn't the vulpine only be taken from the actual damage done to mana? For example, with level 8 energy shield (55% damage absorbed, and assuming level 0 telekenisis), 45% PDR, and 110% vulpine, you take a hit of 300 physical damage. Is the PDR only applied to the damage that hurts your health? I think so.
Would the damage to you then be: [300*(1.00-0.55)]*(1.00-0.45) damage done to health (74.25 dmg), and [300*(0.55)] damage done to mana (165 dmg)? In this case, methinks the vulpine would heal 110% of 165 damage (the actual damage done to mana).
Quote:Also, I think vulpine is applied last, but I am not sure about that.
If it is applied last, then that would be a good thing for the aforementioned example. The character would lose 74.25 health and 165 mana, and then be healed 165*1.10 mana (181.5).
Also, one last thought: When you run out of mana and are hit with Eshield on, does your health take all the beating? I think so.
edit: A thought on the tank sorc:
Ignoring telekenisis: If I put all my stats (other than a few strength) into energy, max warmth, get tons of +skills, +mana, +energy, and vulpine items (nightsmoke, Naj's staff and armor...etc.), I could potentially be immune to physical damage. @ level 40 Eshield, I would only take 5% damage to my health (easily offset by pots), my mana would heal (a lot) from being whacked due to vulpine. Can you say "Lister tank?" Wow.
The only problem with ignoring telekenisis is that elemental attacks would rule my world. Perhaps the 'no points in telekenisis' policy is not necesary if I get enough vulpine. Perhaps the mana heal from vulpine could offset any magic damage I take. I guess I need to test some stuff! :D