09-30-2003, 02:58 AM
Alright, let me take a crack at this thread, I'm new around here so I may sound like a fool (But I do bring long term hardcore experience with me). There seems to be a lot of things in this thread that seem to be common knowledge that I know nothing about. It seems as though most of those things are unique this this lurker lounge community. I'm probably going to be around for a while so bare with me as i become aquainted :D (This is a lot different from the bnet forums I *use to* frequent :D)
The first couple questions I asked myself while reading this thread are:
Is this âGreat raceâ In 1.09 or 1.10? I thought about this and realized since rushing in the currenty beta is virtually untouched, it doesn't matter right now because the way I rush characters, it being 1.09 and 1.10 makes very little difference (Aside from the ancients quest reward, but that's a small snag from 1.10 and doesn't alter the overall process very much at all)
The second question was... what is the purpose of this Great race?
I'm guessing from the previous posts that the purpose of rushing a character is either to quickly start up a new char for a specific task(magic finding, looting, rushing, fun etc) or for looting specific quests(malus, hellforge, socket, cain, gidbin etc). If your doing either of these it makes sense to me to use a twinked char and power them through with one or more higher characters (which coincidently is what I do with all my new Hardcore characters). In fact I've gotten quite proficient with rushing and if all goes well I can get a new char to 20, ancients then to NM hellforge in about an hour. My record is getting a new char to lvl 50 in 3 hours with him killing 90% of the enemies (Although my 50ish javazon *aided* him in NM cows for a couple levels).
As for these "Secret hush hush techniques* for certain things certain people can do such as the lvl 1 ancients or Ruvanal's sleaze, Obviously you two has specifically said you won't say how you do them, I'm jsut curious as to WHAT they do?
Level 1 ancients, is that bypassing the ancients somehow in order to rush a char past a certain difficulty or actually getting the ancients quest at level 1?
And Ruvanal's sleaze, is that just some technique he uses to rush new chars? If so I doubt it's much faster if any faster than what I do to rush new chars (As I've never seen anyone power level a char with my technique). Which is 1-20-25(from ancients) in under an hour. I'd like to think of myself as being able to do it in 30 minutes, but since I've never timed myself i'd probably have to say 45 minutes. After ancients it would take 5 minute to rush that new char up to the NM hellforge.
Just curious is all :D
Now, I get the feeling from the general community here you guys want rushing hindered quite a bit or even stopped. I think the 20 levels*difficulty would be a good enough deterant for rushers.. although the more restrictive, the area level * ½ sounds like an intriguing idea. People will attempt to rush as much as they can regardless to what preventative measures are taken. As long as people actually have to kill monsters themselves in order to level (Which is how I have leveled ALL my characters from Day 1 in hardcore), I'm happy with that.
I've always have been (Since d2 classic was released) and always will be a hardcore player. Iâm not sure if that is part of the reason, or maybe itâs just slang used around here but I donât know what exactly you guys are talking about with terms like
Carry along characters
Suicide simplicity
Ravanal's *sleaze*
I'm guessing carry along characters are just chars rushed along for high level quests?
Suicide guys I'm assuming they die in any given quest area parties with others (The Carry longs i would imagine) and eveyone gets credit for the quest.
As for ruvanal's *sleeze*, is this just some sort of power leveling/rushing technique?
Now, If i totally misunderstood anything or got something completely wrong, just let me know :D
The first couple questions I asked myself while reading this thread are:
Is this âGreat raceâ In 1.09 or 1.10? I thought about this and realized since rushing in the currenty beta is virtually untouched, it doesn't matter right now because the way I rush characters, it being 1.09 and 1.10 makes very little difference (Aside from the ancients quest reward, but that's a small snag from 1.10 and doesn't alter the overall process very much at all)
The second question was... what is the purpose of this Great race?
I'm guessing from the previous posts that the purpose of rushing a character is either to quickly start up a new char for a specific task(magic finding, looting, rushing, fun etc) or for looting specific quests(malus, hellforge, socket, cain, gidbin etc). If your doing either of these it makes sense to me to use a twinked char and power them through with one or more higher characters (which coincidently is what I do with all my new Hardcore characters). In fact I've gotten quite proficient with rushing and if all goes well I can get a new char to 20, ancients then to NM hellforge in about an hour. My record is getting a new char to lvl 50 in 3 hours with him killing 90% of the enemies (Although my 50ish javazon *aided* him in NM cows for a couple levels).
As for these "Secret hush hush techniques* for certain things certain people can do such as the lvl 1 ancients or Ruvanal's sleaze, Obviously you two has specifically said you won't say how you do them, I'm jsut curious as to WHAT they do?
Level 1 ancients, is that bypassing the ancients somehow in order to rush a char past a certain difficulty or actually getting the ancients quest at level 1?
And Ruvanal's sleaze, is that just some technique he uses to rush new chars? If so I doubt it's much faster if any faster than what I do to rush new chars (As I've never seen anyone power level a char with my technique). Which is 1-20-25(from ancients) in under an hour. I'd like to think of myself as being able to do it in 30 minutes, but since I've never timed myself i'd probably have to say 45 minutes. After ancients it would take 5 minute to rush that new char up to the NM hellforge.
Just curious is all :D
Now, I get the feeling from the general community here you guys want rushing hindered quite a bit or even stopped. I think the 20 levels*difficulty would be a good enough deterant for rushers.. although the more restrictive, the area level * ½ sounds like an intriguing idea. People will attempt to rush as much as they can regardless to what preventative measures are taken. As long as people actually have to kill monsters themselves in order to level (Which is how I have leveled ALL my characters from Day 1 in hardcore), I'm happy with that.
I've always have been (Since d2 classic was released) and always will be a hardcore player. Iâm not sure if that is part of the reason, or maybe itâs just slang used around here but I donât know what exactly you guys are talking about with terms like
Carry along characters
Suicide simplicity
Ravanal's *sleaze*
I'm guessing carry along characters are just chars rushed along for high level quests?
Suicide guys I'm assuming they die in any given quest area parties with others (The Carry longs i would imagine) and eveyone gets credit for the quest.
As for ruvanal's *sleeze*, is this just some sort of power leveling/rushing technique?
Now, If i totally misunderstood anything or got something completely wrong, just let me know :D
Do what you can about what you can do. Don't worry about what you can't help.