Dex is awesome for monks. Aside from the passive and the fact that monks often tank enough hits for the probabilites to average out, dex also negates a fair amount of crowd control. Dodging frozen bursts and so forth is nice.
This is exactly why most are discussing Inferno strategies, and don't really need to discuss SC normal-hell. Just about any setup or approach will get you through that, while in Inferno even with god gear (and you have to figure out exactly what is "god" in the first place) the workable choices are limited.
(07-01-2012, 02:10 AM)RogueMage Wrote: Well, I can only conclude that your analysis confirms my overarching contention about Inferno - that it's a poorly balanced, inflation-ridden crap-shoot, rife with cheesy insta-kills rather than deeper levels of tactical challenge.
This is exactly why most are discussing Inferno strategies, and don't really need to discuss SC normal-hell. Just about any setup or approach will get you through that, while in Inferno even with god gear (and you have to figure out exactly what is "god" in the first place) the workable choices are limited.