Road to Khasim Outpost -
They seem to work alright until you hit any sort of champ pack. On Hell it's too easy to roll a pack with abilities that will just decimate them. The problem in my eyes is that champ packs etc. is exactly when you'd need them the most. I can roll normal hell monsters fairly easily regardless of spec. The champ/elites are 99% of my deaths in hell so far.
- Teleport/Health Link/Mortar Fallen Champions- 1 dog pack
- Fast/Reflect/Mortar Fallen Overseer Champions - 3 dog packs
- Fallen pack, 1 Fallen overseer, 4 Sand wasp - 1 dog pack
- 1 Sand Wasp attack (full burst) - 1 dog
- 1 Sand Wasp pack - 2 dogs
- Khasim Basement (6 or so Copperfang Lurkers) - 1 dog pack
They seem to work alright until you hit any sort of champ pack. On Hell it's too easy to roll a pack with abilities that will just decimate them. The problem in my eyes is that champ packs etc. is exactly when you'd need them the most. I can roll normal hell monsters fairly easily regardless of spec. The champ/elites are 99% of my deaths in hell so far.
Currently enjoying liberating the land of Sanctuary
Stormrage - US (Inactive)
Stormrage - US (Inactive)