10-26-2006, 11:04 AM
Quote:I don't think anything else works this way (crit rating, armour and so forth lose power with opponent level, not caster level). I'm certainly going to need to adapt - gone is the steady stream of HT4's.
I was under the impression that crit rating was going to get weaker with your level, too, in that you would need more of it to achieve +1% crit at level n+1 than you do at level n.
And yes, this change seems squarely aimed at those of us who deliberately used more efficient heals to conserve mana; it might've been ridiculous with paladins and druids, but from my priest fence over here, it was sensible to cast e.g. Heal 2, Greater Heal 2 rather than spam higher ranks or flash heal all the time, and I could still easily go out of mana. And to be honest it feels like yet another of Blizzard's "Hey, you're using your initiative rather than playing your character how we demand you play it" toy-throwing feet-stamping exercises. You'd think they'd learn from Diablo 2.
I guess they expect us to stack HoTs instead, now, or that we're going to have so much mana and the ability to drop down one rank relatively unaffected that it won't matter that they're now admitting that in their view they broke both skills and itemisation of healing classes badly.
You don't know what you're talking about.