10-03-2006, 06:53 PM
On the other hand... Suppose you only get one Lifebloom instant heal, not three stacked Lifebloom instant heals. That would be the 'Blizzard hates druid' way to read it:
6 ticks x1 lifebloom: each tick heals 39+82.8 or 121.8, or 730 total
6 ticks x2 lifebloom: each tick heals 121.8 x 2 or 1461 total
7 ticks x3 lifebloom: each tick heals 121.8 x 3 or 2557.8 total
Instaheal: Blizzard-hates-druid lifebloom heals 600+430 or 1030
Total healing: 5778.8 healing for 660 mana, or 8.76 heal per mana.
Versus one lifebloom alone:
7 ticks of 121.8: 730 total
Insta-heal heals 600+430 or 1030
Total healing: 1760 healing for 220 mana, or 8 heal per mana.
By comparison:
* Rejuvenation rank 13 heals for 1060 over 12 secs for 415 mana; with +1000 healing, that's 2060 healing for 415 mana, or 4.96 heal/mana
* Healing Touch rank 13 heals for 2707-3198 for 935 mana; average with +1000 healing is 4.23 heal/mana
* Regrowth rank 10 heals for 1215-1356 + 1274 over 21 secs for 1030 mana, +heal broken up between instant and HoT, so 3571 heal is 3.47 heal/mana
For those who argue that heal-over-time spells are worthless, I'm going to say that we have to learn to heal in a more mana efficient way. If HoTs are more mana efficient - and you can see Lifebloom is going to be far away the most mana efficient heal we have - then we need to say 'druids are responsible for X people that are going to take steady, not spiky damage'. And because their most efficient HoTs are insta-casts, druids can do this on the move, for multiple people.
6 ticks x1 lifebloom: each tick heals 39+82.8 or 121.8, or 730 total
6 ticks x2 lifebloom: each tick heals 121.8 x 2 or 1461 total
7 ticks x3 lifebloom: each tick heals 121.8 x 3 or 2557.8 total
Instaheal: Blizzard-hates-druid lifebloom heals 600+430 or 1030
Total healing: 5778.8 healing for 660 mana, or 8.76 heal per mana.
Versus one lifebloom alone:
7 ticks of 121.8: 730 total
Insta-heal heals 600+430 or 1030
Total healing: 1760 healing for 220 mana, or 8 heal per mana.
By comparison:
* Rejuvenation rank 13 heals for 1060 over 12 secs for 415 mana; with +1000 healing, that's 2060 healing for 415 mana, or 4.96 heal/mana
* Healing Touch rank 13 heals for 2707-3198 for 935 mana; average with +1000 healing is 4.23 heal/mana
* Regrowth rank 10 heals for 1215-1356 + 1274 over 21 secs for 1030 mana, +heal broken up between instant and HoT, so 3571 heal is 3.47 heal/mana
For those who argue that heal-over-time spells are worthless, I'm going to say that we have to learn to heal in a more mana efficient way. If HoTs are more mana efficient - and you can see Lifebloom is going to be far away the most mana efficient heal we have - then we need to say 'druids are responsible for X people that are going to take steady, not spiky damage'. And because their most efficient HoTs are insta-casts, druids can do this on the move, for multiple people.