10-03-2006, 04:07 PM
Quote:Seems relevent here ...
The Spirit change is a great change coming much later than it should have, in my mind. They still haven't addressed the fact that tree form kills spells druids need to do their job and slows them down to boot ...
You're referring to decursing/depoisoning? I think the tree form kills those spells on purpose, similar to how it kills Healing Touch. The tree looks like it is meant to be a different healing role, not just a mo'better-resto. With the tree, the new version of lifebloom, allowing HoTs to stack, and the massive increase in player survivability, I think Blizzard is trying to make it effective to heal in a strategic and less reactive manner.
Imagine the healers clustered around the MT (Main Tree) in a 25-man raid; the tree can use HoTs to pre-emptively heal people before they take damage and swing in for the swiftmend if necessary. Meanwhile, other healers tackle other 'jobs' including big well-timed heals on tanks, decursing, innervating, spamming flash heal, etc. And the tree can always shapeshift back to caster to do any of that if necessary. I wonder if they'll do anything to improve the UI so that healing is less about staring at where ever you have your raid groups parked and waiting for lines to move.
What they really haven't addressed yet: Will Tauren stormcrows and trees have horns? You know only two things come from Mulgore...