09-14-2006, 09:58 PM
Lots of things in the game work in 300's - weapon skill, defense, crafting, resistances, etc. Reputations are even multiples of it.
But while many of these things are tied to one's level (60 * 5 = 300), crafting is not necessarily. It is capped at 300 for no apparent reason - the four tiers of crafting could have just as easily been 100 points each, leaving you capped at 400. You get 75 points per tier, but this is not tied to level, it's not like you can get 75/75 at level 15, 150/150 at level 30, etc. I think this is because Blizzard biased the system for lower-level characters to be able to do more.
Anyway, for perfect symmetry they could have let us level to 75 in the expansion, then we could have 375 weapon skill and 375 crafting skill. Or they could cap skills at 350. Or they could not have any tiers beyond 300 crafting, and just add more 300-level recipes. I don't think they'd do this, but really it's anyone's guess.
But while many of these things are tied to one's level (60 * 5 = 300), crafting is not necessarily. It is capped at 300 for no apparent reason - the four tiers of crafting could have just as easily been 100 points each, leaving you capped at 400. You get 75 points per tier, but this is not tied to level, it's not like you can get 75/75 at level 15, 150/150 at level 30, etc. I think this is because Blizzard biased the system for lower-level characters to be able to do more.
Anyway, for perfect symmetry they could have let us level to 75 in the expansion, then we could have 375 weapon skill and 375 crafting skill. Or they could cap skills at 350. Or they could not have any tiers beyond 300 crafting, and just add more 300-level recipes. I don't think they'd do this, but really it's anyone's guess.