08-23-2006, 01:39 PM
Quote:It's not really all that surprising. The ***average*** skill level of a player on a PvP server tends to be higher than the average skill level of a player on a PvE server. This is due to three reasons:I agree, but I think there's also a much more important factor that you're overlooking: players on PvP servers spend their time/DKP/whatever getting gear to PvP with. The ability to gear your toon - and the knowledge of how to gear it:)- for PvP is key, and it's something that I don't think PvE server players put as much effort into. This was the main difference I noticed when I rerolled from Terenas to Stormscale: people gear for PvP, plain and simple. There was no real reason to get that asskandi except to whack someone about with it. (On the skill level, I actually felt that a Terenas horde PuG would roll a Stormscale Horde PuG, just because the Terenas crew worked together pretty well. Far too many solo heros and kill #$&^%s on Stormscale. :wacko: )
1) PvE server players have less experience with PvP, since they're not forced to do it on a regular basis.
2) PvP servers attract a more hardcore playing crowd. It's no coincidence that a large percentage of high-end PvE raiding guilds are on PvP servers.
3) PvP'ing helps to make you a better player. You develop more "twitch" skills, and you learn the ins and outs of your class more and see its strengths and weaknesses more clearly.
Also, in my experience high end guilds on PvP servers tend to be a lot more relaxed about speccing than a lot of PvE guilds. (Excepting when they're making a hard push on PvE content, which is fair enough.:))
Finally (okay, so it was three factors) there are a lot more pre-established "teams" on PvP servers. While a PvE server might be able to field a couple of honor farming groups, just about every high-end PvP server guild fields an A and a B team that have extensive experience fighting together and use vent/teamspeak as a matter of course.
In the end, I think the differences are mostly about desire. There's a greater desire to PvP on the servers set up for it, and thus there's a greater wealth of properly geared and experienced players.
PS. Hehe, I just thought of a forth one. Ruthlessness. On a PvE server, camping the enemies spawn point graveyard is - or was in my day - considered bad form. On a PvP server you're considered mad if you don't. It's par for the course and an accepted, legitimate, above board tactic.
I hate flags
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!