Quote:Linear with AP for the first four then nothing for the fifth (5*0.8=4) seems odd. 4-point Rips may well be the way to go; there was some argument for stopping there already (with 4 CP already up a crit Claw or Shred will still only generate one CP). I'll do some math and post if I find anything interesting. Do you know whether the Rogue version scales the same way?No idea unfortunately. I'm currently leveling a rogue to twink around with a bit, but he's only a baby.:)While I no good at theorycraft it would seem that 'waisting' the crit would be better though, assuming a linear progression. (ie. While you 'loose' the potential additional damage from the extra combo point, you still have one more than you had before anyway... If that makes any sence. At all.)
edit. There was a very slight gain in bonus damage from a four point to a five point rip, so the actual figure is slightly higher than 0.8. With my admittedly brief tests it was somewhere in the 0.82 ballpark.:)
I hate flags
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!
"Then Honor System came out and I had b*$@& tattoo'd on my forehead and a "kick me" sign taped to my back." - Tiku
Stormscale: Treglies, UD Mage; Treggles, 49 Orc Shaman; Tregor, semi-un-retired Druid.
Terenas (all retired): 60 Druid; 60 Shaman. (Not very creative with my character selection, am I?!