07-18-2006, 07:16 PM
Quote:...this is the kicker about it, JoW is only going to last 10 seconds untalented and it is going to typically be knocked off very quickly (literally there was one up for 1 cast of a SB last night, since I have Bane, that's 2.5 seconds that it lasted, I could have gotten that much mana from a single tick of mana regeneration). If a Mage or Warlock is lucky, they're going to get 177 mana back in those 10 seconds (timing to get 4 spells in during the 10 seconds is difficult due to lag) if the JoW doesn't get knocked off before then.
Judgement of Wisdom doesn't work quite like this in practice, in my experience. I don't know how our pallies do it, either through getting the Lasting Judgement talent or by continuing to whack at the judged mob, but when the raid needs JoW up, they can keep it up continuously.
For example on Garr (a long fight) we ask a Paladin to keep Wisdom up so the healers can wand the mob for extra mana when they are regenerating. Or if the raid is running a little dry on mana during the General Rajaxx event, we will put JoW up on the last mob of a wave, and just have the tank keep it busy while all the casters wand it to death for extra regen.
I suppose this will not help the Alliance's side of the argument, and indeed it does not make an encounter-breaking difference IMHO, but I figured you should know how we use JoW. When not using wisdom, we normally try to keep JoL up on trash mobs etc for a little top-off healing for the melee people.