07-11-2003, 05:31 PM
(Also posted at the AB, apologies for posting the same thing in two places)
Looking at the Countess drops in the treasureclassex.txt file we have:
Countess: Countess Item 50% / Countess Rune 50%
Countess (N): Countess Item (N) 50%/ Countess Rune (N) 50%
Countess (H): Countess Item (H) 50%/ Countess Rune (H) 50%
NoDrop= 0 for all, Picks = -2
This is for each item and she can drop multiple items
Countess Item generates fairly typical items for a Superunique
Countess Rune =3 picks, treasure class Runes 4, NoDrop=5
Countess Rune (N) =3 picks, treasure class Runes 8, NoDrop=5
Countess Rune (H) =3 picks, treasure class Runes 12, NoDrop=5
The Runes treasure classes basically each have 2 runes in. For instance Runes 1 is a drop of El (60%) or Eld (40%). Above Runes 1 there is also an increasing possibility of generating a drop from a lower Runes treasure class
Runes 4 = Tal (3 in 35), Ral (2 in 35), drop to Runes 3 (30 in 35)
Runes 8 = Hel (3 in 365), Io (2 in 365), drop to Runes 7 (360 in 365)
Runes 12 = Mal (3 in 5045), Ist (2 in 5045), drop to Runes 11 (5040 in 5045)
(At least that's what I think it all means ;) )
OK, so what does all that mean for players in practical terms?
Normal Countess runs are actually a decent source of low level runes. If you want to make Malice, Steel, Stealth or Leaf early on in no twink, run the Countess in Act 1 Normal
Nightmare Countess runs: well if you do a couple of hundred you should get an Io and multiples of each more common rune. A good way to stock up on Sols Shaels and Amns. People doing jewelry crafts or making Honour, King's Grace or Black should take note
Hell Countess runs are basically Nightmare Countess runs with an occasional higher level rune thrown in. Doing 2500 runs for an Ist seems like a horrible thing to put yourself through but you should get medium level runes like Lum Ko or Lem if you're lucky and persistent. Worth a try in no twink if you want Lionheart or Wealth
The very high level runes and runewords are, I think pretty much out of reach. Even getting a Mal or an Ist from the Countess is a huge stroke of luck to all but the most fanatical of players
You can cube runes upwards
3 of a kind = next highest level rune up to 3 ORTs
then
3 THUL + 1 chipped topaz -> AMN
3 AMN + 1 chipped amethyst -> SOL
3 SOL + 1 chipped sapphire -> SHAEL
3 SHAEL + 1 chipped ruby -> DOL
3 DOL + 1 chipped emerald -> HEL
3 HEL + 1 chipped diamond -> IO
3 IO + 1 flawed topaz -> LUM
3 LUM + 1 flawed amethyst -> KO
3 KO + 1 flawed sapphire -> FAL
3 FAL + 1 flawed ruby -> LEM
3 LEM + 1 flawed emerald -> PUL
2 PUL + 1 flawed diamond -> UM
2 UM + 1 standard topaz -> MAL
2 MAL + 1 standard amethyst -> IST
2 IST + 1 standard sapphire -> GUL
Now remember that you can put sockets in armour and weapons (white ones or grey ethereal ones)
TAL + THUL + 1 perfect topaz + normal torso -> socketed torso
RAL + AMN + 1 perfect amethyst + normal weapon -> socketed weapon
RAL + THUL + 1 perfect sapphire + normal helm -> socketed helm
TAL + AMN + 1 perfect ruby + normal shield -> socketed shield
Looks to me like the number of sockets is random (mod1=sock in cubemain.txt which is the same value as the magic, socketed recipes which we know is random). The lower limit is one and the upper limit will be set by the type of item and the ilvl (it used to be over ilvl 39 = maximum becomes available)
You can also upgrade low quality (crude, cracked, etc)
ELD + 1 chipped gem + low weapon -> normal weapon
EL + 1 chipped gem + low armor -> normal armor
This should help you get an item that can be used for the runeword more easily. So for instance if you see a lot of cracked Sacred Plates drop you should be able to make a normal quality one with 2 sockets and put Smoke in for an armour with close to 1000 defence and 50% resists. This is possible even in no twink or Single Player I think, provided that you are persistent enough
Charged runewords (like Nadir) can be repaired fairly easily:
ORT + weapon -> repair
RAL + armor -> repair
And lastly if you mess it up you can destroy the runes you have already put in with:
HEL + tsc (town portal scroll?) + any socketed item -> unsocket (destroy gems)
Complete list of runewords here:
http://www.battle.net/diablo2exp/items/runewords.shtml
Enjoy!
Looking at the Countess drops in the treasureclassex.txt file we have:
Countess: Countess Item 50% / Countess Rune 50%
Countess (N): Countess Item (N) 50%/ Countess Rune (N) 50%
Countess (H): Countess Item (H) 50%/ Countess Rune (H) 50%
NoDrop= 0 for all, Picks = -2
This is for each item and she can drop multiple items
Countess Item generates fairly typical items for a Superunique
Countess Rune =3 picks, treasure class Runes 4, NoDrop=5
Countess Rune (N) =3 picks, treasure class Runes 8, NoDrop=5
Countess Rune (H) =3 picks, treasure class Runes 12, NoDrop=5
The Runes treasure classes basically each have 2 runes in. For instance Runes 1 is a drop of El (60%) or Eld (40%). Above Runes 1 there is also an increasing possibility of generating a drop from a lower Runes treasure class
Runes 4 = Tal (3 in 35), Ral (2 in 35), drop to Runes 3 (30 in 35)
Runes 8 = Hel (3 in 365), Io (2 in 365), drop to Runes 7 (360 in 365)
Runes 12 = Mal (3 in 5045), Ist (2 in 5045), drop to Runes 11 (5040 in 5045)
(At least that's what I think it all means ;) )
OK, so what does all that mean for players in practical terms?
Normal Countess runs are actually a decent source of low level runes. If you want to make Malice, Steel, Stealth or Leaf early on in no twink, run the Countess in Act 1 Normal
Nightmare Countess runs: well if you do a couple of hundred you should get an Io and multiples of each more common rune. A good way to stock up on Sols Shaels and Amns. People doing jewelry crafts or making Honour, King's Grace or Black should take note
Hell Countess runs are basically Nightmare Countess runs with an occasional higher level rune thrown in. Doing 2500 runs for an Ist seems like a horrible thing to put yourself through but you should get medium level runes like Lum Ko or Lem if you're lucky and persistent. Worth a try in no twink if you want Lionheart or Wealth
The very high level runes and runewords are, I think pretty much out of reach. Even getting a Mal or an Ist from the Countess is a huge stroke of luck to all but the most fanatical of players
You can cube runes upwards
3 of a kind = next highest level rune up to 3 ORTs
then
3 THUL + 1 chipped topaz -> AMN
3 AMN + 1 chipped amethyst -> SOL
3 SOL + 1 chipped sapphire -> SHAEL
3 SHAEL + 1 chipped ruby -> DOL
3 DOL + 1 chipped emerald -> HEL
3 HEL + 1 chipped diamond -> IO
3 IO + 1 flawed topaz -> LUM
3 LUM + 1 flawed amethyst -> KO
3 KO + 1 flawed sapphire -> FAL
3 FAL + 1 flawed ruby -> LEM
3 LEM + 1 flawed emerald -> PUL
2 PUL + 1 flawed diamond -> UM
2 UM + 1 standard topaz -> MAL
2 MAL + 1 standard amethyst -> IST
2 IST + 1 standard sapphire -> GUL
Now remember that you can put sockets in armour and weapons (white ones or grey ethereal ones)
TAL + THUL + 1 perfect topaz + normal torso -> socketed torso
RAL + AMN + 1 perfect amethyst + normal weapon -> socketed weapon
RAL + THUL + 1 perfect sapphire + normal helm -> socketed helm
TAL + AMN + 1 perfect ruby + normal shield -> socketed shield
Looks to me like the number of sockets is random (mod1=sock in cubemain.txt which is the same value as the magic, socketed recipes which we know is random). The lower limit is one and the upper limit will be set by the type of item and the ilvl (it used to be over ilvl 39 = maximum becomes available)
You can also upgrade low quality (crude, cracked, etc)
ELD + 1 chipped gem + low weapon -> normal weapon
EL + 1 chipped gem + low armor -> normal armor
This should help you get an item that can be used for the runeword more easily. So for instance if you see a lot of cracked Sacred Plates drop you should be able to make a normal quality one with 2 sockets and put Smoke in for an armour with close to 1000 defence and 50% resists. This is possible even in no twink or Single Player I think, provided that you are persistent enough
Charged runewords (like Nadir) can be repaired fairly easily:
ORT + weapon -> repair
RAL + armor -> repair
And lastly if you mess it up you can destroy the runes you have already put in with:
HEL + tsc (town portal scroll?) + any socketed item -> unsocket (destroy gems)
Complete list of runewords here:
http://www.battle.net/diablo2exp/items/runewords.shtml
Enjoy!