Posts: 4,362
Threads: 359
Joined: Dec 2004
Quote:--------------------------------------------------------------------------------
- World of Warcraft Client Patch 1.10.1
--------------------------------------------------------------------------------
Druids
- Nature's Grace will now correctly trigger after every spell critical
strike.
- Fixed a bug that occasionally prevented the Omen of Clarity talent
from casting.
Paladins
- Fixed a bug that occasionally prevented the Seal of Command talent
from casting.
Warriors
- Fixed a bug where the Deep Wounds talent did not trigger "on next
melee" attacks when the player had initial aggro.
Items
- Thick Obsidian Breastplate: The effect from this item will now
properly trigger from the Warlock "Death Coil" spell.
- Jagged Obsidian Shield is now Bind on Equip.
Professions
- Blacksmithing: Titanic Leggings Pattern will now drop slightly less
frequently.
User Interface
- Fixed a bug that crashed the client when players in Moonkin,
Noggenfogger, Gordok Ogre Suit, Hallow's End form/costume attempted
to create a guild tabard.
- Fixed a bug that could crash the client when switching between
windowed and full screen mode, involving third-party UI using DXT
textures in .BLP files.
- Fixed a bug that caused an increase in UI Addon memory usage. Memory
usage has been reduced to previous levels.
- Fixed a bug that could potentially crash the client when certain
friend list notifications were received.
- In Simple Chat mode, the chat window and combat log should now again
be in alignment.
- Fixed a bug that caused the combat log window to interfere with side
action bars when opening large windows.
- The raid window will now properly come into focus on top of the raid
group pullout.
- The rest bonus indicator will now properly appear when a faction is
shown on the experience bar.
- Fixed a bug that was causing an error message to appear when opening
the Alterac Valley battle map.
- Food, drink, and mount icons placed on action bars are now properly
grayed out when the player is in combat.
World Environment
- The Prophet Skeram is now properly affected by "Curse of Tongues"
and "Mind-Numbing Poison."
- Fixed a bug that occasionally permitted players to mount in indoor
areas.
- Fixed a bug that did not properly discount subsequent legs on
chained flight paths according to reputation level.
Bug Fixes
- Fixed a bug that could potentially crash the client during a login
attempt if the available realm list changed around the same time.
- Fixed a bug that could potentially crash the client when certain
combinations of models and lighting were in effect.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Posts: 1,419
Threads: 292
Joined: Sep 2003
04-11-2006, 02:40 PM
(This post was last modified: 04-11-2006, 02:48 PM by nobbie.)
Is the ugly "border" around the graphics of the Warlock's pet skill bars fixed (a.k.a. running WoW 1.10.0 in DEBUG mode on the live servers ;))?
"Man only plays when in the full meaning of the word he is a man, and he is only completely a man when he plays." -- Friedrich von Schiller
Posts: 2,161
Threads: 100
Joined: Feb 2003
04-11-2006, 03:49 PM
(This post was last modified: 04-11-2006, 03:50 PM by Quark.)
Edit: <don't post in anger>
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!
Posts: 272
Threads: 20
Joined: Aug 2003
Quote:User Interface
- Fixed a bug that crashed the client when players in Moonkin,
Noggenfogger, Gordok Ogre Suit, Hallow's End form/costume attempted
to create a guild tabard
I just love these.
I can see it in my imagination: "Hmm... let's try to create a guild tabard while I'm still wearing the gordok ogre suit...." :D
Old age and treachery will always overcome youth and enthusiasm!
Posts: 284
Threads: 8
Joined: Feb 2003
Well, patch or not, and notwithstanding "maintenance", I cannot connect. It would appear that fixing log in server remains a low priority.
Posts: 1,419
Threads: 292
Joined: Sep 2003
Quote:- The Prophet Skeram is now properly affected by "Curse of Tongues"
and "Mind-Numbing Poison."
Fixed a bug with the bug :D
"Man only plays when in the full meaning of the word he is a man, and he is only completely a man when he plays." -- Friedrich von Schiller
Posts: 2,161
Threads: 100
Joined: Feb 2003
Rogue Rumors:
Relentless Strikes fixed. You will now gain the energy even if you had full energy before using your special.
Seal Fate broken. When using Backstab, you only get one combo point.
Blade Flurry broken. When using Backstab, Blade Flurry will not hit the target.
Just can't get a break. We need a minor patch that only focuses on all the Rogue stuff Blizzard has broken since 1.10.
Oh, as a side note, Drysc Confirmed that Vanish was broken in 1.10, and that Blizzard can reproduce the bug.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!
Posts: 2,600
Threads: 220
Joined: Aug 2003
nobbie,Apr 12 2006, 02:49 AM Wrote:Quote:- The Prophet Skeram is now properly affected by "Curse of Tongues"
and "Mind-Numbing Poison."
Fixed a bug with the bug :D
Omg, this change makes the fight so easy now. You see, the Prophet's arcane explosion has a one second cast time, which normally isn't long enough to interrupt the attack. However, if you have mind numbing poison or curse of tongues on the prophet and his spawns, then it's very easy for a rogue to kick silence or a mage to counter spell him/her/it. Even though we've killed the prophet several times now, it has always an adventure with at least half the raid dying in the process. Last night, we had only three people die, and the fight was very straightforward.
Also, the fight with Lord Skri and his family seemed much easier. He didn't seem to spit his poison nearly as often as before.
Posts: 828
Threads: 8
Joined: Feb 2003
Quark,Apr 12 2006, 07:13 AM Wrote:Rogue Rumors:
Relentless Strikes fixed. You will now gain the energy even if you had full energy before using your special.
Seal Fate broken. When using Backstab, you only get one combo point.
Blade Flurry broken. When using Backstab, Blade Flurry will not hit the target.
[right][snapback]106922[/snapback][/right]
Reports are also that the mage talent Ignite is 1) not always happening on a crit, as it's supposed to; 2) igniting the mage who casts the crit fire spell instead of the target.
Posts: 1,626
Threads: 66
Joined: Feb 2003
Nice to know that apparently QA testing their patches is a little too much for Blizzard. Kalimdor was intermittently down for several hours on every server after the patch, though it seemed to stabilize around 10 PM Central.
Patches - 2
Blizzard - 0
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
Posts: 2,600
Threads: 220
Joined: Aug 2003
Artega,Apr 12 2006, 03:44 PM Wrote:Nice to know that apparently QA testing their patches is a little too much for Blizzard. Kalimdor was intermittently down for several hours on every server after the patch, though it seemed to stabilize around 10 PM Central.
Funnily enough, the Kalimdor instability helped us. When I logged on, our guild at first went to Kargath to run BWL, because Kalimdor kept crashing. But then we noticed that every other guild, both Horde and Alliance, thought of the same idea. So when we saw that Kalimdor had been stable for almost 10 whole minutes, we quickly hearthed or got summoned to Silithus and ran into AQ40. Kalimdor stayed stable and with the instance server hosting AQ nearly empty of other guilds, we had the most beautiful lag-free run we've ever had -- clearing all the way through Huhuron in one evening. Meanwhile, reports from the other guilds on the server were that they were seeing the worst lag in BWL they'd ever seen. :lol:
Posts: 1,626
Threads: 66
Joined: Feb 2003
MongoJerry,Apr 12 2006, 07:07 PM Wrote:Funnily enough, the Kalimdor instability helped us. When I logged on, our guild at first went to Kargath to run BWL, because Kalimdor kept crashing. But then we noticed that every other guild, both Horde and Alliance, thought of the same idea. So when we saw that Kalimdor had been stable for almost 10 whole minutes, we quickly hearthed or got summoned to Silithus and ran into AQ40. Kalimdor stayed stable and with the instance server hosting AQ nearly empty of other guilds, we had the most beautiful lag-free run we've ever had -- clearing all the way through Huhuron in one evening. Meanwhile, reports from the other guilds on the server were that they were seeing the worst lag in BWL they'd ever seen. :lol:
[right][snapback]106990[/snapback][/right]
I went and grinded Nethergarde Miners in Blasted Lands, bitching constantly about their poor loot tables compared to the pirates in Tanaris; I wanted another Gut Ripper to pawn off for 200g, not some pansy imperfect draenethyst shard :)
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
|