01-06-2004, 05:02 PM
I have updated my program that calculate drop statistics for 1.10. I am still not sure it works correctly though or if there are bugs. I am also not fully sure I have implemented it all correctly, I might have overlooked something. So if anyone can spot errors or strange results, please tell me. Also, if anything else should added or changed, tell, some things can be changed very easilly. For example, the item types list for monsters can behave any of the types from itemtypes.txt.
Anyway, the data exist as text files (and as zip file). For specific monsters, I have mostly calculated only for act bosses and some specific other super unique monsters. It is harder to do it for random monsters with the new system to update for level. The program handles it all correctly, but WHAT map should be assigned to a monster? I would need a generic system, not having specific tables set up for each one.
For the countess mondrop file, the values are NOT completely correct, it doesn't factor in the max 6 items. My program doesn't correctly handle it when the pick number is negative. it do handle it when the pick value is positive though.
The magprob files should handle all possible entries for different unqiue/set/rare/magic values in treassureclassex.txt (it disregards andariles minimal value difference and uses nightmare values for the countess.
The files:
http://www.bolina.hsb.se/hsidor/pedro/magprob.zip
http://www.bolina.hsb.se/hsidor/pedro/mondrop.zip
Individual files (for duriel it is the sub base TC):
http://www.bolina.hsb.se/hsidor/pedro/magprob-norm.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...gprob-champ.txt
http://www.bolina.hsb.se/hsidor/pedro/magprob-boss.txt
http://www.bolina.hsb.se/hsidor/pedro/magprob-actq.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...gprob-super.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...prob-superx.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...rob-council.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...ob-countess.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...ob-hephasto.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...ob-rad-nihl.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...ob-summoner.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...op-andariel.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...p-andarielq.txt
http://www.bolina.hsb.se/hsidor/pedro/mondrop-baal.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...ndrop-baalq.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...drop-diablo.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...rop-diabloq.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...drop-duriel.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...rop-durielq.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...op-mephisto.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...p-mephistoq.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...p-nhilathak.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...-pindleskin.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...thecountess.txt
I might add additional files to the zip.
Comments?
Anyway, the data exist as text files (and as zip file). For specific monsters, I have mostly calculated only for act bosses and some specific other super unique monsters. It is harder to do it for random monsters with the new system to update for level. The program handles it all correctly, but WHAT map should be assigned to a monster? I would need a generic system, not having specific tables set up for each one.
For the countess mondrop file, the values are NOT completely correct, it doesn't factor in the max 6 items. My program doesn't correctly handle it when the pick number is negative. it do handle it when the pick value is positive though.
The magprob files should handle all possible entries for different unqiue/set/rare/magic values in treassureclassex.txt (it disregards andariles minimal value difference and uses nightmare values for the countess.
The files:
http://www.bolina.hsb.se/hsidor/pedro/magprob.zip
http://www.bolina.hsb.se/hsidor/pedro/mondrop.zip
Individual files (for duriel it is the sub base TC):
http://www.bolina.hsb.se/hsidor/pedro/magprob-norm.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...gprob-champ.txt
http://www.bolina.hsb.se/hsidor/pedro/magprob-boss.txt
http://www.bolina.hsb.se/hsidor/pedro/magprob-actq.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...gprob-super.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...prob-superx.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...rob-council.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...ob-countess.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...ob-hephasto.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...ob-rad-nihl.txt
http://www.bolina.hsb.se/hsidor/pedro/magp...ob-summoner.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...op-andariel.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...p-andarielq.txt
http://www.bolina.hsb.se/hsidor/pedro/mondrop-baal.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...ndrop-baalq.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...drop-diablo.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...rop-diabloq.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...drop-duriel.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...rop-durielq.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...op-mephisto.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...p-mephistoq.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...p-nhilathak.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...-pindleskin.txt
http://www.bolina.hsb.se/hsidor/pedro/mond...thecountess.txt
I might add additional files to the zip.
Comments?
There are three types of people in the world. Those who can count and those who can't.