Conviction?
#1
I was wondering. I have heard that resist debuff is max at -100 so is there any point in taking conviction to more than 15 points which is -100% resist and -86% defence. What about act bosses wouldn't thay have more than 100 resist? ok thats all for now. I had better stop before I start rambling.

Sirbub
"Never interrupt an enemy when he is making a mustake"
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#2
A monster's resists can't go any lower than -100, just like a player's. But if they were above zero to start with, then Conviction will have to slice that away before it works its way to the -100 cap.

IE - Monster A has resist 0 -> lvl 15 Conviction makes it -100
But Monster B has resist 50 -> lvl 15 Conviction makes it -50

Hence, maxing Conviction is a perfectly viable plan, especially since monsters in Hell can have very high resists. Also, high-level Conviction can break some immunities.
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#3

IE - Monster A has resist 0 -> lvl 15 Conviction makes it -100
But Monster B has resist 50 -> lvl 15 Conviction makes it -50

Ok that makes sence but does it do more damage to monster if he has 0 resist or -100 resist?

Sirbub
"Never interrupt an enemy when he is making a mustake"
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#4
Sirbub,Nov 1 2004, 05:08 PM Wrote:IE - Monster A has resist 0 -> lvl 15 Conviction makes it -100
But Monster B has resist 50 -> lvl 15 Conviction makes it -50

Ok that makes sence but does it do more damage to monster if he has 0 resist or -100 resist?

Sirbub
[right][snapback]58816[/snapback][/right]

-100 takes twice the damage as 0.

Think of positive resists as subtracting from damage, and negative resists as adding to it.
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#5
The main reason people put conviction to level 20 is if they have a duel. FOr an enemy player, It is massacre against an avenger when you have -100 resistances. And some bosses have resists, so level 20 conviction is the only tihng that will do the job, especially in hell.
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#6
Sirbub,Nov 1 2004, 12:48 PM Wrote:I was wondering.  I have heard that resist debuff is max at -100 so is there any point in taking conviction to more than 15 points which is -100% resist and -86% defence.  What about act bosses wouldn't thay have more than 100 resist?  ok thats all for now.  I had better stop before I start rambling.

Sirbub
[right][snapback]58812[/snapback][/right]

The best resistance reduction you can get from conviction is -150%, at slvl 25. It's worth having that, since many monsters do have 50% or more resistance. Just don't bother going above slvl 26; you won't get any better resistance reduction past that point, and the defense reduction will improve only minimally.
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#7
Also worth pointing out the obvious: -150% Conviction will become -30% vs. elemental immunes (1/5th effectiveness). If you only have -100% Conviction, for example, a CI monster with 120% cold resists will stay CI.

Then again, that CI monster will have laughingly pitiful fire &/or ltng resists after even -100% Conviction :D

P.S: A boss with -92% defense is a beeauuutiful thing to behold :rolleyes:
-- Ryan
Between GW2, AirMech, Firefall and Torchlight 2, who has time for gaming? Smile
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