08-17-2006, 01:40 PM
Heiho,
after some fiddling I'm pretty sure the 'attackrank' column in skills.txt (which isn't covered by the fileguide) is in fact a kind of attack ranking, which seems to be an early version of aggro management known in WoW.
Lowest number is 0 (as in Bone Wall), highest number is 10 (as in Bone Prison).
When I set out to Bloody Hills with a testing necro and cast Bone Wall it will lure monsters nearby, but they aren't that interested in the necro, even not in the Bone Wall itself. When I cast Bone Prison, the lured monsters will change targetting from some barbarian and target the necro, with immediate attacking of BP if it's in the way. When I set attackrank with Bone Wall also to 10 the monsters also change focus to the necro and Bone Wall segments.
When I curse them with AD (attackrank 10) they change focus to the necro. When I change attackrank AD to 0 they further happily slay away some barbarian.
It is not that academical kind of testing, and I'm not sure if other aspects are also controlled, further I'm not sure how long this attackrank appeal lasts (them barbarians do a 'self-attract' according to AIC, I don't know if they do it only when spawning or also during battle). From observation I'd say it lasts till a stronger (higher attackrank) attack occurs nearby. Fleeing slightly out of awareness radius doesn't seem to reset the attack ranking effect (provided you don't flee so far and long away the monster itself is resetted).
Here's a table of player skills' ranking for those interested in further researching:
after some fiddling I'm pretty sure the 'attackrank' column in skills.txt (which isn't covered by the fileguide) is in fact a kind of attack ranking, which seems to be an early version of aggro management known in WoW.
Lowest number is 0 (as in Bone Wall), highest number is 10 (as in Bone Prison).
When I set out to Bloody Hills with a testing necro and cast Bone Wall it will lure monsters nearby, but they aren't that interested in the necro, even not in the Bone Wall itself. When I cast Bone Prison, the lured monsters will change targetting from some barbarian and target the necro, with immediate attacking of BP if it's in the way. When I set attackrank with Bone Wall also to 10 the monsters also change focus to the necro and Bone Wall segments.
When I curse them with AD (attackrank 10) they change focus to the necro. When I change attackrank AD to 0 they further happily slay away some barbarian.
It is not that academical kind of testing, and I'm not sure if other aspects are also controlled, further I'm not sure how long this attackrank appeal lasts (them barbarians do a 'self-attract' according to AIC, I don't know if they do it only when spawning or also during battle). From observation I'd say it lasts till a stronger (higher attackrank) attack occurs nearby. Fleeing slightly out of awareness radius doesn't seem to reset the attack ranking effect (provided you don't flee so far and long away the monster itself is resetted).
Here's a table of player skills' ranking for those interested in further researching:
Code:
skill Id charclass attackrank
Attack 0 0
Kick 1 0
Throw 2 0
Unsummon 3 0
Left Hand Throw 4 0
Left Hand Swing 5 0
Magic Arrow 6 ama 0
Fire Arrow 7 ama 0
Inner Sight 8 ama 3
Critical Strike 9 ama 4
Jab 10 ama 3
Cold Arrow 11 ama 4
Multiple Shot 12 ama 7
Dodge 13 ama 0
Power Strike 14 ama 4
Poison Javelin 15 ama 2
Exploding Arrow 16 ama 5
Slow Missiles 17 ama 8
Avoid 18 ama 0
Impale 19 ama 6
Lightning Bolt 20 ama 6
Ice Arrow 21 ama 6
Guided Arrow 22 ama 4
Penetrate 23 ama 1
Charged Strike 24 ama 5
Plague Javelin 25 ama 3
Strafe 26 ama 0
Immolation Arrow 27 ama 6
Dopplezon 28 ama 4
Evade 29 ama 0
Fend 30 ama 0
Freezing Arrow 31 ama 7
Valkyrie 32 ama 6
Pierce 33 ama 0
Lightning Strike 34 ama 8
Lightning Fury 35 ama 8
Fire Bolt 36 sor 2
Warmth 37 sor 0
Charged Bolt 38 sor 1
Ice Bolt 39 sor 5
Frozen Armor 40 sor 0
Inferno 41 sor 7
Static Field 42 sor 10
Telekinesis 43 sor 10
Frost Nova 44 sor 6
Ice Blast 45 sor 6
Blaze 46 sor 3
Fire Ball 47 sor 5
Nova 48 sor 2
Lightning 49 sor 6
Shiver Armor 50 sor 0
Fire Wall 51 sor 4
Enchant 52 sor 4
Chain Lightning 53 sor 2
Teleport 54 sor 0
Glacial Spike 55 sor 7
Meteor 56 sor 6
Thunder Storm 57 sor 5
Energy Shield 58 sor 4
Blizzard 59 sor 7
Chilling Armor 60 sor 5
Fire Mastery 61 sor 3
Hydra 62 sor 7
Lightning Mastery 63 sor 5
Frozen Orb 64 sor 8
Cold Mastery 65 sor 3
Amplify Damage 66 nec 10
Teeth 67 nec 1
Bone Armor 68 nec 3
Skeleton Mastery 69 nec 0
Raise Skeleton 70 nec 0
Dim Vision 71 nec 0
Weaken 72 nec 9
Poison Dagger 73 nec 4
Corpse Explosion 74 nec 0
Clay Golem 75 nec 5
Iron Maiden 76 nec 9
Terror 77 nec 0
Bone Wall 78 nec 0
Golem Mastery 79 nec 0
Raise Skeletal Mage 80 nec 0
Confuse 81 nec 0
Life Tap 82 nec 4
Poison Explosion 83 nec 0
Bone Spear 84 nec 6
BloodGolem 85 nec 5
Attract 86 nec 0
Decrepify 87 nec 9
Bone Prison 88 nec 10
Summon Resist 89 nec 6
IronGolem 90 nec 5
Lower Resist 91 nec 8
Poison Nova 92 nec 3
Bone Spirit 93 nec 7
FireGolem 94 nec 6
Revive 95 nec 6
Sacrifice 96 pal 7
Smite 97 pal 9
Might 98 pal 9
Prayer 99 pal 7
Resist Fire 100 pal 8
Holy Bolt 101 pal 7
Holy Fire 102 pal 0
Thorns 103 pal 9
Defiance 104 pal 4
Resist Cold 105 pal 6
Zeal 106 pal 2
Charge 107 pal 2
Blessed Aim 108 pal 6
Cleansing 109 pal 3
Resist Lightning 110 pal 6
Vengeance 111 pal 3
Blessed Hammer 112 pal 2
Concentration 113 pal 6
Holy Freeze 114 pal 8
Vigor 115 pal 1
Conversion 116 pal 0
Holy Shield 117 pal 3
Holy Shock 118 pal 4
Sanctuary 119 pal 0
Meditation 120 pal 7
Fist of the Heavens 121 pal 7
Fanaticism 122 pal 8
Conviction 123 pal 6
Redemption 124 pal 0
Salvation 125 pal 8
Bash 126 bar 7
Sword Mastery 127 bar 0
Axe Mastery 128 bar 0
Mace Mastery 129 bar 0
Howl 130 bar 0
Find Potion 131 bar 0
Leap 132 bar 0
Double Swing 133 bar 5
Pole Arm Mastery 134 bar 0
Throwing Mastery 135 bar 0
Spear Mastery 136 bar 0
Taunt 137 bar 0
Shout 138 bar 8
Stun 139 bar 0
Double Throw 140 bar 5
Increased Stamina 141 bar 0
Find Item 142 bar 0
Leap Attack 143 bar 6
Concentrate 144 bar 0
Iron Skin 145 bar 0
Battle Cry 146 bar 9
Frenzy 147 bar 3
Increased Speed 148 bar 0
Battle Orders 149 bar 9
Grim Ward 150 bar 0
Whirlwind 151 bar 3
Berserk 152 bar 4
Natural Resistance 153 bar 0
War Cry 154 bar 9
Battle Command 155 bar 9
Book of Identify 218 0
Scroll of Townportal 219 0
Book of Townportal 220 0
Raven 221 dru 0
Plague Poppy 222 dru 0
Wearwolf 223 dru 0
Shape Shifting 224 dru 0
Firestorm 225 dru 0
Oak Sage 226 dru 0
Summon Spirit Wolf 227 dru 0
Wearbear 228 dru 0
Molten Boulder 229 dru 0
Arctic Blast 230 dru 0
Cycle of Life 231 dru 0
Feral Rage 232 dru 0
Maul 233 dru 0
Eruption 234 dru 0
Cyclone Armor 235 dru 0
Heart of Wolverine 236 dru 0
Summon Fenris 237 dru 0
Rabies 238 dru 0
Fire Claws 239 dru 0
Twister 240 dru 0
Vines 241 dru 0
Hunger 242 dru 0
Shock Wave 243 dru 0
Volcano 244 dru 0
Tornado 245 dru 0
Spirit of Barbs 246 dru 0
Summon Grizzly 247 dru 0
Fury 248 dru 0
Armageddon 249 dru 0
Hurricane 250 dru 0
Fire Trauma 251 ass 0
Claw Mastery 252 ass 0
Psychic Hammer 253 ass 0
Tiger Strike 254 ass 0
Dragon Talon 255 ass 0
Shock Field 256 ass 0
Blade Sentinel 257 ass 0
Quickness 258 ass 0
Fists of Fire 259 ass 0
Dragon Claw 260 ass 0
Charged Bolt Sentry 261 ass 0
Wake of Fire Sentry 262 ass 0
Weapon Block 263 ass 0
Cloak of Shadows 264 ass 0
Cobra Strike 265 ass 0
Blade Fury 266 ass 0
Fade 267 ass 0
Shadow Warrior 268 ass 0
Claws of Thunder 269 ass 0
Dragon Tail 270 ass 0
Lightning Sentry 271 ass 0
Inferno Sentry 272 ass 0
Mind Blast 273 ass 0
Blades of Ice 274 ass 0
Dragon Flight 275 ass 0
Death Sentry 276 ass 0
Blade Shield 277 ass 0
Venom 278 ass 0
Shadow Master 279 ass 0
Royal Strike 280 ass 0
Wake Of Destruction Sentry 281 0
Vine Attack 294 0
Overseer Whip 295 0
Barbs Aura 296 0
Wolverine Aura 297 0
Oak Sage Aura 298 0
Defense Curse 309 0
Blood Mana 310 0
fenris rage 314 0
death sentry ltng 324 0
VineCycler 325 0
BearSmite 326 9
RogueMissile 336 0
HydraMissile 337 0
NecromageMissile 338 0
Delerium Change 350 0