03-10-2003, 09:29 PM
I suppose everyone has their own take on the Buriza.
Mine is that it's bizarre that it can be used as a melee weapon by were-creatures. Perhaps not so much a bug as an oversight on Blizzard's part.
But ... if they put a stop to that and restricted were-creatures to melee weapons (or made them rely on stat-based inherent damage, which would seem to make more sense - what is a wolf doing with an axe after all?) then the Buriza would be:
a) a very powerful bowazon weapon - though not (imho) the best, even excluding WF
b) a balanced and useful weapon in the hands of sorceresses, assassins, barbs, paladins, elemental druids - any non-professional bow-user.
In fact, I think perhaps Blizzard missed a trick by not restricting bowazons to non-crossbows to begin with. That would have left the field clear to create crossbows that were _quite_ powerful in the hands of non-amazons (Buriza is no more than that, if we also exclude were-druids), but not unbalancing because amazons wouldn't be able to use them.
What I'm trying to say is that it's not just a question of the weapon, but the fact that you can use multishot, fury etc with it as a skill.
Meanwhile, on the subject of the original post ... how is it that the dullest part of the game, the cow level, is replayed over and over, while the most interesting (Act 3, in my strongly-held opinion) is the subject of active dislike? I read a couple of years ago that Blizzard were particularly proud of Act 3 and said that the atmosphere in it was exactly what they were aiming for. They must despair of their customers.
Mine is that it's bizarre that it can be used as a melee weapon by were-creatures. Perhaps not so much a bug as an oversight on Blizzard's part.
But ... if they put a stop to that and restricted were-creatures to melee weapons (or made them rely on stat-based inherent damage, which would seem to make more sense - what is a wolf doing with an axe after all?) then the Buriza would be:
a) a very powerful bowazon weapon - though not (imho) the best, even excluding WF
b) a balanced and useful weapon in the hands of sorceresses, assassins, barbs, paladins, elemental druids - any non-professional bow-user.
In fact, I think perhaps Blizzard missed a trick by not restricting bowazons to non-crossbows to begin with. That would have left the field clear to create crossbows that were _quite_ powerful in the hands of non-amazons (Buriza is no more than that, if we also exclude were-druids), but not unbalancing because amazons wouldn't be able to use them.
What I'm trying to say is that it's not just a question of the weapon, but the fact that you can use multishot, fury etc with it as a skill.
Meanwhile, on the subject of the original post ... how is it that the dullest part of the game, the cow level, is replayed over and over, while the most interesting (Act 3, in my strongly-held opinion) is the subject of active dislike? I read a couple of years ago that Blizzard were particularly proud of Act 3 and said that the atmosphere in it was exactly what they were aiming for. They must despair of their customers.
- Cartimandua