03-12-2003, 12:24 PM
Good Morning, Lurkers:
I'm curious about the game mechanics involving Conviction, and its application in a PvM role.
Quoting the Summit, Conviction at slvl 20 yields -90% Defense and -125% Resistances. Personal experience reveals that Conviction at slvl 31 yields -95% Defense (obviously hit a cap at some point, there) and -180% Resistances.
Now. My question would be exactly HOW MUCH Resistance should a paladin be efforting to offset from Monsters in Hell difficulty? Does the -125% remove their resistances completely... or do you actually need/benefit from higher percentage "removal"?
Elucidate, please?
*tips helm*
I'm curious about the game mechanics involving Conviction, and its application in a PvM role.
Quoting the Summit, Conviction at slvl 20 yields -90% Defense and -125% Resistances. Personal experience reveals that Conviction at slvl 31 yields -95% Defense (obviously hit a cap at some point, there) and -180% Resistances.
Now. My question would be exactly HOW MUCH Resistance should a paladin be efforting to offset from Monsters in Hell difficulty? Does the -125% remove their resistances completely... or do you actually need/benefit from higher percentage "removal"?
Elucidate, please?
*tips helm*
Garnered Wisdom --
If it has more than four legs, kill it immediately.
Never hesitate to put another bullet into the skull of the movie's main villain; it'll save time on the denouement.
Eight hours per day of children's TV programming can reduce a grown man to tears -- PM me for details.
If it has more than four legs, kill it immediately.
Never hesitate to put another bullet into the skull of the movie's main villain; it'll save time on the denouement.
Eight hours per day of children's TV programming can reduce a grown man to tears -- PM me for details.