05-31-2003, 05:04 PM
Warning, the following may be slightly long (I feel the need to provide background) and somewhat of a rant, so feel free to get off the bus whenever you like.
I played beta D1. I've played D2 and LoD since the beginning. I really like the game and the evolution it has taken. I created my own guild around D2 ,mostly in the hope that some cool guild features would be implemented, but also to have a nice player base to play with my friends.
I was an addict. I played a ton with my friends and guildmates and we rose quickly. My first character was a paladin but without fine advice from sites like this, I assigned points terribly. My second character (my mule) became my main. Magicbag the sorceress. It was a reference to the DnD bags of holding, a bottomless mule. Ha. My plan was to nest cubes. Too bad.
I am a collector by nature so I sacrificed everything for magicfind. In D2C this meant that I was stuck in act2(hell), because the euipment I was wearing didn't permit me to go much further. Eventually I got the gist of meph runs and was able to start compiling a pretty nice collection.
About this time I was reading d2 sites, especially tradng forums. Trying to collect everything is hard without trading. I met a similarly minded individual on a trade forum, and long story short, we merged our guilds and created a common armory so that anyone who wanted to try a piece of equipment could.
Thinking about it, it was amazing. We could twink new characters, we could fill special requests, it was an item freaks dream. People would contribute items that they felt were good, but that they wouldn't use. For a while this worked well.
To rush things along, eventually the guild grew to a point where A-holes in hiding slipped through the cracks. They bided their time (about 6 months of facade) and stole about 3 accounts of high end gear. To add insult to injury they stole our Act2 skipping accounts (the ones with the character who has just completed inserting the staff and is saved that way). Oh well, tough lesson. We didn't die.
People were still playing but no one trusted each other. It had gotten more about the items and gotten less about the people. I hung around about 2 years to see the real rise of the D2X sorceress and capatalize fully. I made back a lot of what I lost and with a tightly held guild vault key things worked out ok again. Most of the guild splintered just from time passing. We didn't want to add new members much because of a trust issue. So I gave up.
I tried my first MMORPG (Dark age of Camelot) and found a new world waiting to be explored. It was fresh and fun.
I knew I didn't want to leave D2 forever, so I gave my accounts to a few trusted people. The accounts would be maintained (14 I think) and my collection would be preserved.
DAoC was fun, and I dove into it with the same vigor I once gave d2. My account guardians were fairly clueless and definately lacked some equipment, so I encouraged them to use whatever they liked with the understanding that I could have the items back whenever I wanted.
Fast forward 2 years and most of the mules are missing or empty. I don't fault my guardians much for this as the latest blizzard mule thrashing wasreponsible for most of it. The guardians have become quite accomplished on their own. They have (or had) large collections, but the same mule bug bit them as well.
That's the bckground. If you're still here, thanks for reading this far. Now the dillema:
I'm kinda sick of DAoC, and I'm very exited about the patch. I've been playing some HC and some SC bnet chars with my old friends, including the account guardians. As you probably expected, getting my orignal equipment back has been impossible. I've been furished short-term loaners that fall short of what I had assembled for myself. I've been told by one of the guardians that I have to give his stuff bac, but the other guardian is using my stuff and won't part with it. This isn't really about the equipment. For me I'm over it. I could start over at this point I think and be OK.
What's really bugging me is the state of the games. Between the three of us we can fill a game. Yet more often than not it seems that these people actually prefer to play by themselves these days. I don't know if it's because they can't share drops, can't agree on what to do in game, or just can't build characters that mesh well. They each have over 30 characters easily, so I can't believe that's the problem.
The main dillema friends is what happens when D2 becomes so much to these people that they really don't want to be in the same game as you? (for reasons mentioned above). When someone you really enjoyed playing games with for a long time (pre-d2) starts saying "Get out of my area! you're going to #$%& me up." The game ceases to be fun when I can't play with my friends and share things in a game. Heck my 2 year old does a better job.
I've found HC to be a lot more open and fun and I still have friends who play there. I tend to stress more when playing HC though and this is not a good thing for me. My question to you lurkers is: What do I do now?
I fully intend on playing a ladder character when 1.10 goes live. I'd like to play with my friends, but it has become a depressing chore. I'm looking forward to Worlds of Warcraft and I'm hoping that 1.10 could tide me over until then.
Should I give up on the armory dream and let the guardians enjoy what I've given them? Should I make more of a stand for my stuff? Should I call them on their wacky behavior? Fun continues to be my main goal, and I believe many of you share it. How do I have fun with D2 again? are there any small guilds that would like another player? I consider myself a fairly experienced D2 player and would love to have a good game again.
I'm not trying to delude myself, this is really the way I see the situation. If you'd like to flame me go ahead, maybe I'm the one who needs the wakeup call. Just try to be constructive is all I ask.
Thanks for listening. Any replies appreciated.
-MB
I played beta D1. I've played D2 and LoD since the beginning. I really like the game and the evolution it has taken. I created my own guild around D2 ,mostly in the hope that some cool guild features would be implemented, but also to have a nice player base to play with my friends.
I was an addict. I played a ton with my friends and guildmates and we rose quickly. My first character was a paladin but without fine advice from sites like this, I assigned points terribly. My second character (my mule) became my main. Magicbag the sorceress. It was a reference to the DnD bags of holding, a bottomless mule. Ha. My plan was to nest cubes. Too bad.
I am a collector by nature so I sacrificed everything for magicfind. In D2C this meant that I was stuck in act2(hell), because the euipment I was wearing didn't permit me to go much further. Eventually I got the gist of meph runs and was able to start compiling a pretty nice collection.
About this time I was reading d2 sites, especially tradng forums. Trying to collect everything is hard without trading. I met a similarly minded individual on a trade forum, and long story short, we merged our guilds and created a common armory so that anyone who wanted to try a piece of equipment could.
Thinking about it, it was amazing. We could twink new characters, we could fill special requests, it was an item freaks dream. People would contribute items that they felt were good, but that they wouldn't use. For a while this worked well.
To rush things along, eventually the guild grew to a point where A-holes in hiding slipped through the cracks. They bided their time (about 6 months of facade) and stole about 3 accounts of high end gear. To add insult to injury they stole our Act2 skipping accounts (the ones with the character who has just completed inserting the staff and is saved that way). Oh well, tough lesson. We didn't die.
People were still playing but no one trusted each other. It had gotten more about the items and gotten less about the people. I hung around about 2 years to see the real rise of the D2X sorceress and capatalize fully. I made back a lot of what I lost and with a tightly held guild vault key things worked out ok again. Most of the guild splintered just from time passing. We didn't want to add new members much because of a trust issue. So I gave up.
I tried my first MMORPG (Dark age of Camelot) and found a new world waiting to be explored. It was fresh and fun.
I knew I didn't want to leave D2 forever, so I gave my accounts to a few trusted people. The accounts would be maintained (14 I think) and my collection would be preserved.
DAoC was fun, and I dove into it with the same vigor I once gave d2. My account guardians were fairly clueless and definately lacked some equipment, so I encouraged them to use whatever they liked with the understanding that I could have the items back whenever I wanted.
Fast forward 2 years and most of the mules are missing or empty. I don't fault my guardians much for this as the latest blizzard mule thrashing wasreponsible for most of it. The guardians have become quite accomplished on their own. They have (or had) large collections, but the same mule bug bit them as well.
That's the bckground. If you're still here, thanks for reading this far. Now the dillema:
I'm kinda sick of DAoC, and I'm very exited about the patch. I've been playing some HC and some SC bnet chars with my old friends, including the account guardians. As you probably expected, getting my orignal equipment back has been impossible. I've been furished short-term loaners that fall short of what I had assembled for myself. I've been told by one of the guardians that I have to give his stuff bac, but the other guardian is using my stuff and won't part with it. This isn't really about the equipment. For me I'm over it. I could start over at this point I think and be OK.
What's really bugging me is the state of the games. Between the three of us we can fill a game. Yet more often than not it seems that these people actually prefer to play by themselves these days. I don't know if it's because they can't share drops, can't agree on what to do in game, or just can't build characters that mesh well. They each have over 30 characters easily, so I can't believe that's the problem.
The main dillema friends is what happens when D2 becomes so much to these people that they really don't want to be in the same game as you? (for reasons mentioned above). When someone you really enjoyed playing games with for a long time (pre-d2) starts saying "Get out of my area! you're going to #$%& me up." The game ceases to be fun when I can't play with my friends and share things in a game. Heck my 2 year old does a better job.
I've found HC to be a lot more open and fun and I still have friends who play there. I tend to stress more when playing HC though and this is not a good thing for me. My question to you lurkers is: What do I do now?
I fully intend on playing a ladder character when 1.10 goes live. I'd like to play with my friends, but it has become a depressing chore. I'm looking forward to Worlds of Warcraft and I'm hoping that 1.10 could tide me over until then.
Should I give up on the armory dream and let the guardians enjoy what I've given them? Should I make more of a stand for my stuff? Should I call them on their wacky behavior? Fun continues to be my main goal, and I believe many of you share it. How do I have fun with D2 again? are there any small guilds that would like another player? I consider myself a fairly experienced D2 player and would love to have a good game again.
I'm not trying to delude myself, this is really the way I see the situation. If you'd like to flame me go ahead, maybe I'm the one who needs the wakeup call. Just try to be constructive is all I ask.
Thanks for listening. Any replies appreciated.
-MB
-< You can only be young once, but you can be immature forever >-