Posts: 12
Threads: 1
Joined: Aug 2003
Recently, as I was doing some testing using a trapsin, I noticed, that mana bonuses were applied in the order...
base mana
+mana
+mana%
+energy (all attributes)
+mana/lvl
I thought 'mana/lvl' and 'energy' used to apply before 'mana%' in 1.09. Has this changed in 1.10 or has it always been like this, even in 1.09?
Posts: 1,246
Threads: 1
Joined: Jun 2003
AFAIK, it was different in 1.09. The same thing now happens with life, as well. Personally, I think the new order is a bug.
also, from what i understand:
base mana
+mana
+mana%, +% mana from skills
+energy (all attributes)
+mana/lvl
battle orders used to multiply at the end of everything else, but in 1.10 it's deliberately been changed to work the same as item +%life/mana(not stamina since that's trash anyway).
the bonus from BO says
item_maxmana_percent
item_maxhp_percent
skill_staminapercent
skill_ means it's not effected by diminshing returns/is added after item_ bonuses.
Posts: 5
Threads: 0
Joined: Sep 2003
I would have to agree- the mana order is most likely a bug. There is no reason why +mana should be distinguished from +mana/lvl. They have the same effect. Energy, though, I can understand being treated differently. It is meant to change the ENERGY, not the mana. The mana could just be though of as an aftereffect. But mana and mana/lvl should be applied at the same time.