11-13-2005, 12:47 AM
Get rid of Pyroclasm from your build. It still doesn't work. Aftermath is also clearly a talent to avoid (completely useless even if it does proc).
Really depends on how much you like your imp. 1pt Firebolt, 3 Improved imp = 99 dps imp, with extra health for your party. I think he's about 55 dps without. If you want firepower, go this route.
Conc's right about Drain life being useless without Fel Conc, and how useful improved VW for sac is.
Searing pain should be your 'in-between' immolate conflag cycle spell CoEl [immo/sp/sp/conflag], but that is up to your personal playstyle, and also an aggro nightmare.
Suppression isn't a bad choice given you'll likely be in UBRS soon, and makes death coil viable.
Really depends on how much you like your imp. 1pt Firebolt, 3 Improved imp = 99 dps imp, with extra health for your party. I think he's about 55 dps without. If you want firepower, go this route.
Conc's right about Drain life being useless without Fel Conc, and how useful improved VW for sac is.
Searing pain should be your 'in-between' immolate conflag cycle spell CoEl [immo/sp/sp/conflag], but that is up to your personal playstyle, and also an aggro nightmare.
Suppression isn't a bad choice given you'll likely be in UBRS soon, and makes death coil viable.