04-28-2003, 03:29 PM
Logic_X,Apr 25 2003, 08:04 PM Wrote:And What I want to know:As far as I know, all these abilities other than Cold Mastery substract straightly from resistance. They also can cause your resistance to become negative, with a minimum cap at -100. Thus, it is just a big line of pluses and minuses like this: a+b+c-d-e, where different letters represent values of different abilities (resistances, skills, etc.). The final value is your resistance which is applied in the damage modification prodedure.
How do each of these Effects work (the only 2 ways I can think of will be listed):
Amplify Damage (-100% physical resistance)
Decrepify (-50% physical resistance)
Lower Resist (-varies% elemental/magical resistance)
Conviction (-varies% elemental resistance)
Cold Mastery (-varies% cold resistance)
For cold mastery, I know that it somehow multiplies the total resistance by 1-Cold Mastery%/100, but I don't know exact details. I remember reading that it cannot lower resistance below 0% but I am not sure if the cap is before or after the difficulty penalty. Never played sorcs that extensively. ;)
Cheers,
Tommi
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PvE/RP World of Warcraft Guild
Argent Dawn (European RP server), Alliance side
Dwarf Campaign
Awarded Custom Campaign for Warcraft III
Tommi's Diablo II information and guides
The de facto source of Diablo II game mechanics