06-01-2005, 06:29 PM
As someone who doesn't enjoy being griefed or griefing, I have been extremely happy with Tichondrius. About 98% of my outdoor playtime has been uninterrupted by players of the other faction, and the number of times I have passed someone by / been passed by far outnumbers the times I've been "ganked". I hear stories of PvE people waiting for an hour to turn in a quest because the NPC is being killed to lure out PvP flagged defenders, and I suspect I'm better off on a PvP server despite my "carebear" nature. Of course, when someone does choose to kill me, I find it helps to take a detached attitude (no money lost, no durability lost, 1 minute walk and I'm on my way? no biggie).
Just a thought, but would it make sense to lower the Lurker flag on Tich? I'm quite certain those who remain (Boutros) would be more than welcome in the Basin. For those non-capped (I have seen others besides Boutros in /lurkers at times), it would potentially make grouping easier.
Being in a guild with sufficient numbers for low level questing (and sometimes even end-game raiding) is a nice safety blanket over spending 90%+ of one's time in pickup groups. Not that I don't enjoy a good pickup group now and then, but a pool of ~500 characters you know you can rely on is nice to have.
Just a thought, but would it make sense to lower the Lurker flag on Tich? I'm quite certain those who remain (Boutros) would be more than welcome in the Basin. For those non-capped (I have seen others besides Boutros in /lurkers at times), it would potentially make grouping easier.
Being in a guild with sufficient numbers for low level questing (and sometimes even end-game raiding) is a nice safety blanket over spending 90%+ of one's time in pickup groups. Not that I don't enjoy a good pickup group now and then, but a pool of ~500 characters you know you can rely on is nice to have.