Lissa,May 10 2005, 06:07 PM Wrote:Nope, the DR timer is much longer than that. You get 3 casts, then immune for upwards of 30 seconds minimum, possibly longer (I don't have exact time, but I do know it's atleast 30 seconds).
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Yes, but if you stop casting before they become immune, it is 15 seconds before you get full effect again. The idea of the timer is to stop chaining. I quoted the patch notes in another post, it is 15 second per cast of each effect. Even if that starts at the end of the effect (which I'm still not clear on), if you stop casting fears for 15 seconds you can get your 10 second fear again. That stops chaining without breaking it completely, but if you don't change tactics you screw yourself. So you can chain 2 fears, one at 10 (if they can't break it) and one at 5, then wait 15 seconds and start that over again. If you cast one for 10, one for 5 and one for 2.5 you should still be able to wait 15 and then start over. Now if you cast a 4th one you probably start that 15 second timer again so it will probably feel longer than 15 seconds.
Again this is based on what the patch notes say, it shouldn't be that hard to test in duel.
Edit: After I eat I'm going to test this.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.