05-10-2005, 11:15 PM
Gnollguy,May 10 2005, 06:49 PM Wrote:Well not stand still, you move around you run from them so they are chasing you while the 15 second timer is running, etc. You can get them in the wrong facing or get out of range in PvP. I was being loose with my terms.
From the patch notes:
So I'm still not sure. The first sentence makes it sound like what I described above, the diminishing returns timer starts when the first effect hits them. The 2nd sentence makes it sound like the diminishing returns timer starts to run at the end of the effect of the first cast. I love patch notes. :)
Again I could be way off on the diminishing returns thing. But if it works like I think it does, it isn't as bad for locks as I think they make it out to be, though against udead with a trinket it gets pretty ugly regardless. But since their immunity is 20 seconds you are out of the diminishing returns regardless of how it works after they use that. It also gets a bit uglier against a dwarf priest but that is a much smaller set than all undead.
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Running around doesn't help against most classes. We only get an effective snare after investing 4-5 talent points far into the Affliction tree so we can't really keep them off of us otherwise. The only melee class that might not hurt us so badly is a non-retribution specced paladin. Otherwise, it doesn't take too many hit on account of cloth armor. Casters and hunters hit us from range anyways, so we'd have to run out of range (or possibly inside the dead zone for hunters) but again, without a snare it doesn't buy us much time.
Stormrage
Raelynn - Gnome Warlock - Herbalism/Alchemy
Markuun - Tauren Shaman - Skinning/Leatherworking
Aredead - Undead Mage - Tailoring/Enchanting
Dethecus
Gutzmek - Orc Shaman - Skinning/Leatherworking
Raelynn - Gnome Warlock - Herbalism/Alchemy
Markuun - Tauren Shaman - Skinning/Leatherworking
Aredead - Undead Mage - Tailoring/Enchanting
Dethecus
Gutzmek - Orc Shaman - Skinning/Leatherworking